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[Bug]: Reparenting a 3D Model Causes Duplicates in Material Library #9995

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dinomut1 opened this issue Mar 26, 2024 · 3 comments
Closed
5 tasks

[Bug]: Reparenting a 3D Model Causes Duplicates in Material Library #9995

dinomut1 opened this issue Mar 26, 2024 · 3 comments
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bug Something isn't working triage Remove once bug is reviewed

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@dinomut1
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Version

08c3b70(1.6.0)

Operating Systems

  • macOS
  • Windows
  • Linux
  • Android
  • IOS

Browser (if applicable)

No response

What is supposed happened?

Reparenting a model in the scene should change nothing about the material library, nor should it trigger a reload of the model

What happened?

Reparenting a model causes it to attempt a reload, but in an incomplete manner, which generates duplicate material library entries

Steps to reproduce

1. In the studio, reparent any model 
2. Observe the duplicates in the material library

Relevant Info

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@dinomut1 dinomut1 added bug Something isn't working triage Remove once bug is reviewed labels Mar 26, 2024
@SYBIOTE
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SYBIOTE commented Apr 1, 2024

i suspect it was causes by the allComponents remove quietly failed , this was resolved by @DanielBelmes , and its merged in already

@SYBIOTE
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SYBIOTE commented Apr 1, 2024

i dont see this issue in dev deployed anymore

@SYBIOTE
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SYBIOTE commented Apr 2, 2024

closing this issue

@SYBIOTE SYBIOTE closed this as completed Apr 2, 2024
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