forked from ApplySci/phoenix-logs
/
kokushi_results.py
164 lines (145 loc) · 7.18 KB
/
kokushi_results.py
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from log_analyzer import LogAnalyzer
from collections import Counter, defaultdict
from analysis_utils import CheckDoubleRon, convertTile, convertHai
orphans = [
0, 1, 2, 3, 32, 33, 34, 35,
36, 37, 38, 39, 68, 69, 70, 71,
72, 73, 74, 75, 104, 105, 106, 107,
108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123,
124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135
]
draws = ['T', 'U', 'V', 'W']
discards = ['D', 'E', 'F', 'G']
NUM_PLAYERS = 4
def calculateKokushiShanten(handToCheck):
uniqueTiles = 0
hasPair = 0
for i in range(1, len(handToCheck)):
if i % 10 == 1 or i % 10 == 9 or i > 30:
if handToCheck[i] != 0:
uniqueTiles += 1
if handToCheck[i] >= 2:
hasPair = 1
return (13 - uniqueTiles - hasPair, uniqueTiles)
class KokushiResults(LogAnalyzer):
def __init__(self):
self.results = defaultdict(Counter)
def ParseLog(self, log, log_id):
rounds = log.findall('INIT')
for round_ in rounds:
for i in range(NUM_PLAYERS):
hand = convertHai(round_.attrib['hai%d' % i])
# Add the first drawn tile to the hand
next_element = round_.getnext()
no_turn = False
call = False
while next_element is not None:
name = next_element.tag
if name == "UN":
next_element = next_element.getnext()
continue
if name[0] == draws[i]:
hand[convertTile(name[1:])] += 1
break
if name == "AGARI" or name == "RYUUKYOKU" or name == "INIT":
no_turn = True
break
if name == "N":
if next_element.attrib["who"] == i:
no_turn = True
break
else:
next_element = next_element.getnext()
call = True
continue
next_element = next_element.getnext()
if no_turn:
# Round ended before this player took a turn
continue
kokushi_shanten = calculateKokushiShanten(hand)
message = "%d tiles %d types" % (13 - kokushi_shanten[0], kokushi_shanten[1])
self.results[message]["Count"] += 1
if call:
self.results[message]["Call Before First Turn"] += 1
next_element = round_.getnext()
discard_count = 0
abandoned = False
riichi = False
previous_uniques = kokushi_shanten[1]
while next_element is not None:
name = next_element.tag
if name == "UN" or name == "DORA":
next_element = next_element.getnext()
continue
if previous_uniques > 6 and not riichi and not abandoned and discard_count < 6:
if name[0] == draws[i]:
hand[convertTile(name[1:])] += 1
if name[0] == discards[i]:
discard_count += 1
hand[convertTile(name[1:])] -= 1
new_uniques = calculateKokushiShanten(hand)[1]
if new_uniques < previous_uniques:
abandoned = True
previous_shanten = new_uniques
if name == "REACH":
riichi = True
if name == "AGARI" or name == "RYUUKYOKU":
break
next_element = next_element.getnext()
if abandoned == True:
self.results[message]["Abandoned"] += 1
self.results[message]["Abandoned on turn %d" % discard_count] += 1
if next_element.tag == "AGARI":
if int(next_element.attrib["who"]) == i:
if "yakuman" not in next_element.attrib:
self.results[message]["Won Normal Hand"] += 1
else:
yakuman = next_element.attrib["yakuman"].split(",")
if "47" in yakuman or "48" in yakuman:
self.results[message]["Won Kokushi"] += 1
else:
self.results[message]["Won Other Yakuman"] += 1
if next_element.tag == "RYUUKYOKU":
if "type" in next_element.attrib:
if next_element.attrib["type"] == "yao9":
if "hai%d" % i in next_element.attrib:
self.results[message]["Kyuushuu Called"] += 1
def PrintResults(self):
with open("./results/%s.csv" % self.GetName(), "w") as f:
print("Start,Count,Normal Hand Won,Kokushi Won,Other Yakuman Won,Kyuushuu Called,Call Before First Turn,Abandoned,D1,D2,D3,D4,D5,D6")
f.write("Start,Count,Normal Hand Won,Kokushi Won,Other Yakuman Won,Kyuushuu Called,Call Before First Turn,Abandoned,D1,D2,D3,D4,D5,D6\n")
for i in self.results:
print("%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d" % (
i,
self.results[i]["Count"],
self.results[i]["Won Normal Hand"],
self.results[i]["Won Kokushi"],
self.results[i]["Won Other Yakuman"],
self.results[i]["Kyuushuu Called"],
self.results[i]["Call Before First Turn"],
self.results[i]["Abandoned"],
self.results[i]["Abandoned on turn 1"],
self.results[i]["Abandoned on turn 2"],
self.results[i]["Abandoned on turn 3"],
self.results[i]["Abandoned on turn 4"],
self.results[i]["Abandoned on turn 5"],
self.results[i]["Abandoned on turn 6"]
))
f.write("%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\n" % (
i,
self.results[i]["Count"],
self.results[i]["Won Normal Hand"],
self.results[i]["Won Kokushi"],
self.results[i]["Won Other Yakuman"],
self.results[i]["Kyuushuu Called"],
self.results[i]["Call Before First Turn"],
self.results[i]["Abandoned"],
self.results[i]["Abandoned on turn 1"],
self.results[i]["Abandoned on turn 2"],
self.results[i]["Abandoned on turn 3"],
self.results[i]["Abandoned on turn 4"],
self.results[i]["Abandoned on turn 5"],
self.results[i]["Abandoned on turn 6"]
))
def GetName(self):
return "Kokushi Results %d Player" % NUM_PLAYERS