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Added support for loop and volume functionalities #3

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merged 4 commits into from Jan 29, 2014

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netgfx
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@netgfx netgfx commented Jan 27, 2014

User can now select to loop the selected audio, and/or change the volume.

These functionalities are quite important especially for use in HTML5 Gaming audio procedures.

User can now set loop and volume parameters or they default to false and 1 (highest volume)

MDobekidis added 4 commits January 27, 2014 16:58
@EvandroLG EvandroLG merged commit 7a50f9b into EvandroLG:master Jan 29, 2014
@EvandroLG
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Thank, man!
Great work! :)

Could you make a test for this new feature? It's would be very, very great!

My best

2014-01-27 Michael Dobekidis notifications@github.com

User can now select to loop the selected audio, and/or change the volume.

These functionalities are quite important especially for use in HTML5
Gaming audio procedures.

User can now set loop and volume parameters or they default to false

and 1 (highest volume)

You can merge this Pull Request by running

git pull https://github.com/netgfx/audioJS master

Or view, comment on, or merge it at:

#3
Commit Summary

  • Added loop and volume support
  • updated read-me file
  • updated spaces and tabs
  • added tabs

File Changes

Patch Links:

Reply to this email directly or view it on GitHubhttps://github.com//pull/3
.

Att,
Evandro

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2 participants