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README.md

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CodeExample

TODO: Add Resurrection timer; Add spell upgrade; Add Hot keys; Add Game finish state; Add upgrage Waves Add Recruiting timer

Fixs: Add main class; Remove player ref from view; Leave only 1 effectsController; Add object pool; Add obsorve unitModel -> UI; Add arrow ; Add interfaces; Add effects manager to view; Add spell constructor; Refactor Effects and Influence; Add self destroy for FSM;