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I just found that the newest model didn't filter out non-active maps and players, this was a mistake due to the main repo using 0 for samples.
On this topic, maybe we should have a debug option for pipeline.sh and its stages?
pipeline.sh
The text was updated successfully, but these errors were encountered:
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I just found that the newest model didn't filter out non-active maps and players, this was a mistake due to the main repo using 0 for samples.
On this topic, maybe we should have a debug option for
pipeline.sh
and its stages?The text was updated successfully, but these errors were encountered: