:::tip Check connecting to EventStoreDB instructions to learn how to configure and use the client SDK. :::
The simplest way to write an event to EventStoreDB is to create an EventData
object and call AppendToStream
method.
<<< @/docs/clients/dotnet/generated/v20.6.1/samples/writing-events/Program.cs#append-to-stream
<<< @/samples/grpc/nodejs/samples/appending-events/index.js#append-to-stream
As you can see AppendToStream
method allows takes a collection of EventData
, which makes possible saving more than one event in a single batch.
As well as the example above there is also a number of other options for dealing with different scenarios.
::: tip If you are new to event sourcing its probably wise to pay special attention to handling concurrency that is detailed below. :::
When appending events to EventStoreDB they must first all be wrapped in an EventData
object. This allow you to specify the content of the event, the type of event and whether its in Json format. In it's simplest form you need to the three following arguments.
This takes the format of a Uuid
and is used to uniquely identify the event you are trying to append. If two events with the same Uuid
are appended to the same stream in quick succession EventStoreDB will only append one copy of the event to the stream.
For example:
<<< @/docs/clients/dotnet/generated/v20.6.1/samples/writing-events/Program.cs#append-duplicate-event
<<< @/samples/grpc/nodejs/samples/appending-events/index.js#append-duplicate-event
will result in only a single event being written
For most scenarios you can just provide Uuid.NewUuid()
although there are methods for generating a Uuid
from other types if you need to change how this Uuid
is generated
An event type should be supplied for each event. This is a unique string used to identify the type of event you are saving.
It is common to see the explicit event code type name used as the type as it makes serialising and de-serialising of the event easy. However we recommend against this as it couples the storage to the type and will make it more difficult if you need to version the event at a later date.
A byte encoded representation of your event. It is recommended that you store your events as JSON objects as this will allow you to make use of all of EventStoreDB's functionality such as projections. Ultimately though, you can save it using whatever format you like.
It is common to need to store additional information along side your event that is part of the event it's self. This can be correlation Id's, timestamps, access information etc. EventStoreDB allows you to store a separate byte array containing this information to keep it separate.
Simple boolean field to tell EventStoreDB if the event is stored as json, true by default.
When appending events to a stream you can supply a stream state or stream revision. Your client can use this to tell EventStoreDB what state or version you expect the stream to be in when you append. If the stream isn't in that state then an exception will be thrown.
For example if we try and write the same record twice expecting both times that the stream doesn't exist we will get an exception on the second:
<<< @/docs/clients/dotnet/generated/v20.6.1/samples/writing-events/Program.cs#append-with-no-stream
<<< @/samples/grpc/nodejs/samples/appending-events/index.js#append-with-no-stream
There are three available stream states:
- Any
- NoStream
- StreamExists
This check can be used to implement optimistic concurrency. When you retrieve a stream from EventStoreDB, you take note of the current version number, then when you save it back you can determine if somebody else has modified the record in the meantime.
<<< @/docs/clients/dotnet/generated/v20.6.1/samples/writing-events/Program.cs#append-with-concurrency-check
<<< @/samples/grpc/nodejs/samples/appending-events/index.js#append-with-concurrency-check
TODO
The credentials used to append the data can be supplied. Please see here for more information.