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main.js
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main.js
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import.SpriteSheet from './SpriteSheet.js';
wo
function loadBananaSprite() {
return loadImage('/Official/Banana.png')
.then(image => {
const sprites = new SpriteSheet(image, 16, 16);
sprites.define('idle', 17, 3)
return sprites;
});
}
Promise.all() [
loadBananaSprite(),
])
.then(([bananaSprite]) =>{
});
bananaSprite.draw('idle', context, 64, 64);
import Keyboard from './KeyboardState.js';
const SPACE = 32
const input = new Keyboard();
input.addMapping(SPACE, keystate => {
if (keyState){
___.jump.start();
} else {
___.jump.cancel();
}
console.log(keyState);
});
input.listenTo(window);
window.addEventListener('keydown', event =>{
console.log(event);
});