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model_get_system_waypoints_traits_parameter.go
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model_get_system_waypoints_traits_parameter.go
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/*
SpaceTraders API
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version: 2.0.0
Contact: joel@spacetraders.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"fmt"
)
// GetSystemWaypointsTraitsParameter - struct for GetSystemWaypointsTraitsParameter
type GetSystemWaypointsTraitsParameter struct {
WaypointTraitSymbol *WaypointTraitSymbol
ArrayOfWaypointTraitSymbol *[]WaypointTraitSymbol
}
// WaypointTraitSymbolAsGetSystemWaypointsTraitsParameter is a convenience function that returns WaypointTraitSymbol wrapped in GetSystemWaypointsTraitsParameter
func WaypointTraitSymbolAsGetSystemWaypointsTraitsParameter(v *WaypointTraitSymbol) GetSystemWaypointsTraitsParameter {
return GetSystemWaypointsTraitsParameter{
WaypointTraitSymbol: v,
}
}
// []WaypointTraitSymbolAsGetSystemWaypointsTraitsParameter is a convenience function that returns []WaypointTraitSymbol wrapped in GetSystemWaypointsTraitsParameter
func ArrayOfWaypointTraitSymbolAsGetSystemWaypointsTraitsParameter(v *[]WaypointTraitSymbol) GetSystemWaypointsTraitsParameter {
return GetSystemWaypointsTraitsParameter{
ArrayOfWaypointTraitSymbol: v,
}
}
// Unmarshal JSON data into one of the pointers in the struct
func (dst *GetSystemWaypointsTraitsParameter) UnmarshalJSON(data []byte) error {
var err error
match := 0
// try to unmarshal data into WaypointTraitSymbol
err = newStrictDecoder(data).Decode(&dst.WaypointTraitSymbol)
if err == nil {
jsonWaypointTraitSymbol, _ := json.Marshal(dst.WaypointTraitSymbol)
if string(jsonWaypointTraitSymbol) == "{}" { // empty struct
dst.WaypointTraitSymbol = nil
} else {
match++
}
} else {
dst.WaypointTraitSymbol = nil
}
// try to unmarshal data into ArrayOfWaypointTraitSymbol
err = newStrictDecoder(data).Decode(&dst.ArrayOfWaypointTraitSymbol)
if err == nil {
jsonArrayOfWaypointTraitSymbol, _ := json.Marshal(dst.ArrayOfWaypointTraitSymbol)
if string(jsonArrayOfWaypointTraitSymbol) == "{}" { // empty struct
dst.ArrayOfWaypointTraitSymbol = nil
} else {
match++
}
} else {
dst.ArrayOfWaypointTraitSymbol = nil
}
if match > 1 { // more than 1 match
// reset to nil
dst.WaypointTraitSymbol = nil
dst.ArrayOfWaypointTraitSymbol = nil
return fmt.Errorf("data matches more than one schema in oneOf(GetSystemWaypointsTraitsParameter)")
} else if match == 1 {
return nil // exactly one match
} else { // no match
return fmt.Errorf("data failed to match schemas in oneOf(GetSystemWaypointsTraitsParameter)")
}
}
// Marshal data from the first non-nil pointers in the struct to JSON
func (src GetSystemWaypointsTraitsParameter) MarshalJSON() ([]byte, error) {
if src.WaypointTraitSymbol != nil {
return json.Marshal(&src.WaypointTraitSymbol)
}
if src.ArrayOfWaypointTraitSymbol != nil {
return json.Marshal(&src.ArrayOfWaypointTraitSymbol)
}
return nil, nil // no data in oneOf schemas
}
// Get the actual instance
func (obj *GetSystemWaypointsTraitsParameter) GetActualInstance() (interface{}) {
if obj == nil {
return nil
}
if obj.WaypointTraitSymbol != nil {
return obj.WaypointTraitSymbol
}
if obj.ArrayOfWaypointTraitSymbol != nil {
return obj.ArrayOfWaypointTraitSymbol
}
// all schemas are nil
return nil
}
type NullableGetSystemWaypointsTraitsParameter struct {
value *GetSystemWaypointsTraitsParameter
isSet bool
}
func (v NullableGetSystemWaypointsTraitsParameter) Get() *GetSystemWaypointsTraitsParameter {
return v.value
}
func (v *NullableGetSystemWaypointsTraitsParameter) Set(val *GetSystemWaypointsTraitsParameter) {
v.value = val
v.isSet = true
}
func (v NullableGetSystemWaypointsTraitsParameter) IsSet() bool {
return v.isSet
}
func (v *NullableGetSystemWaypointsTraitsParameter) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGetSystemWaypointsTraitsParameter(val *GetSystemWaypointsTraitsParameter) *NullableGetSystemWaypointsTraitsParameter {
return &NullableGetSystemWaypointsTraitsParameter{value: val, isSet: true}
}
func (v NullableGetSystemWaypointsTraitsParameter) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGetSystemWaypointsTraitsParameter) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}