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debug_counters

Supports: TH10

Adds debug counters so you can see how much your dank memes are tormenting the game

Debug counters example image

Legend:

  • itemN: Number of normal items onscreen.
  • itemC: Number of cancel items onscreen (includes season items in TH16). These have their own count because they live in a separate, significantly larger array.
  • laser: Number of lasers.
  • etama: Number of bullets.
  • anmid: Number of automatically-managed ANM VMs. This counts certain types of sprites that the game refers to by ID rather than storing them directly on a game object.

The numbers are colored orange when within 75% of maximum capacity, and red when they hit the max. (anmid doesn't really have a maximum, but it is colored red when the count exceeds the length of the "fast VM" array, which is expected to impact performance).