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Handle colliders above body if body is becoming taller #8

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bddckr opened this issue Oct 16, 2018 · 0 comments
Open

Handle colliders above body if body is becoming taller #8

bddckr opened this issue Oct 16, 2018 · 0 comments

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@bddckr
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bddckr commented Oct 16, 2018

ExtendRealityLtd/Zinnia.Unity#157 brought Body Representation that ensures the body is as tall as the user, defined by the headset's position relative to the play area.

If the user stands up while underneath virtual geometry we should not allow the body to increase its height. Instead the body should diverge from the real-world body defined by the headset.

@bddckr bddckr self-assigned this Oct 16, 2018
@bddckr bddckr removed their assignment Nov 4, 2018
@thestonefox thestonefox transferred this issue from ExtendRealityLtd/Zinnia.Unity Apr 15, 2020
@thestonefox thestonefox added this to To do in Tilia Jun 3, 2020
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