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banshee.xml
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banshee.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="banshee" nameDescription="a banshee" race="undead" experience="900" speed="220" manacost="0">
<health now="1000" max="1000"/>
<look type="78" corpse="2998"/>
<targetchange interval="1000" chance="3"/>
<targetstrategies nearest="80" health="10" damage="10" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
<flag summonable="0"/>
<flag convinceable="0"/>
<flag illusionable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="80"/>
<flag runonhealth="500"/>
</flags>
<attacks>
<attack name="melee" skill="45" attack="30" poison="65"/>
<attack name="lifedrain" chance="4" range="1" min="-50" max="-350"/>
<attack name="paralyze_banshee" chance="10" range="7"/>
<attack name="lifedrain" chance="34" radius="4" target="0" min="-120" max="-200">
<attribute key="areaEffect" value="rednote"/>
</attack>
</attacks>
<defenses armor="25" defense="65">
<defense name="healing" chance="25" min="113" max="187">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="100"/>
<element earthPercent="100"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="1000" chance="5">
<voice sentence="Are you ready to rock?"/>
<voice sentence="That's what I call easy listening!"/>
<voice sentence="Let the music play!"/>
<voice sentence="I will mourn your death!"/>
<voice sentence="IIIIEEEeeeeeehhhHHHHH!" yell="1"/>
<voice sentence="Dance for me your dance of death!"/>
<voice sentence="Feel my gentle kiss of death."/>
</voices>
<loot>
<item id="2148" chance="30000" countmax="80"/><!-- 80 30% gold coin -->
<item id="2143" chance="1000"/><!-- 1% white pearl -->
<item id="2144" chance="2000"/><!-- 2% black pearl -->
<item id="2177" chance="100"/><!-- 0.1% life crystal -->
<item id="2124" chance="100"/><!-- 0.1% crystal ring -->
<item id="2121" chance="500"/><!-- 0.5% wedding ring -->
<item id="2071" chance="1000"/><!-- 1% lyre -->
<item id="2560" chance="7000"/><!-- 7% mirror -->
<item id="2134" chance="1500"/><!-- 1.5% silver brooch -->
<item id="2657" chance="60000"/><!-- 60% simple dress -->
<item id="2237" chance="19900"/><!-- 19.9% dirty cape -->
<item id="2656" chance="600"/><!-- 0.6% blue robe -->
<item id="2655" chance="100"/><!-- 0.1% red robe -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2047" chance="70000"/><!-- 70% candlestick -->
<item id="2411" chance="1500"/><!-- 1.5% poison dagger -->
<item id="2197" chance="800"/><!-- 0.8% stone skin amulet -->
<item id="2170" chance="9000"/><!-- 9% silver amulet -->
<item id="2214" chance="800"/><!-- 0.8% ring of healing -->
<item id="2175" chance="500"/><!-- 0.5% spellbook -->
</inside>
</item>
</loot>
</monster>