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beholder.xml
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beholder.xml
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<?xml version="1.0" encoding="UTF-8"?>
<monster name="beholder" nameDescription="a beholder" race="blood" experience="170" speed="150" manacost="0">
<health now="260" max="260"/>
<look type="17" corpse="2908"/>
<targetchange interval="1000" chance="50"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
<flag summonable="0"/>
<flag convinceable="0"/>
<flag illusionable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="4"/>
<flag staticattack="80"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" skill="35" attack="12"/>
<attack name="energy" chance="7" range="7" min="-15" max="-45">
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="fire" chance="7" range="7" min="-25" max="-45">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="physical" chance="8" range="7" min="-30" max="-50">
<attribute key="shootEffect" value="death"/>
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="poison" chance="8" range="7" min="-5" max="-45">
<attribute key="shootEffect" value="poison"/>
</attack>
<attack name="lifedrain" chance="6" range="7" min="-35" max="-45">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="manadrain" chance="5" range="7" min="-5" max="-25">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="5" defense="20">
</defenses>
<summons maxSummons="6">
<summon name="skeleton" chance="12" max="6"/>
</summons>
<elements>
<element earthPercent="100"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="1000" chance="5">
<voice sentence="Eye for eye!"/>
<voice sentence="Here's looking at you!"/>
<voice sentence="Let me take a look at you!"/>
<voice sentence="You've got the look!"/>
</voices>
<loot>
<item id="2148" chance="90000" countmax="12"/><!-- 12 90% gold coin -->
<item id="2148" chance="70000" countmax="20"/><!-- 20 70% gold coin -->
<item id="2148" chance="80000" countmax="16"/><!-- 16 80% gold coin -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2377" chance="4000"/><!-- 4% two handed sword -->
<item id="2397" chance="9000"/><!-- 9% longsword -->
<item id="2394" chance="7000"/><!-- 7% morning star -->
<item id="2181" chance="500"/><!-- 0.5% quagmire rod -->
<item id="2509" chance="4000"/><!-- 4% steel shield -->
<item id="2512" chance="3000"/><!-- 3% wooden shield -->
<item id="2518" chance="100"/><!-- 0.1% beholder shield -->
<item id="2175" chance="5000"/><!-- 5% spellbook -->
</inside>
</item>
</loot>
</monster>