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The client always tells the game to write to game.log which means as soon as you open a lobby your previous log file is destroyed. I would like to request that game files be saved like the python client does it, on a per game basis with the game id in the filename. Maybe add some sort of log rotation if you're worried about disk space.
This would allow for a much easier time debugging strange game bugs that only show up every once in a while, since we'd be able to request the log of a specific game from a user.
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The text was updated successfully, but these errors were encountered:
The client always tells the game to write to
game.log
which means as soon as you open a lobby your previous log file is destroyed. I would like to request that game files be saved like the python client does it, on a per game basis with the game id in the filename. Maybe add some sort of log rotation if you're worried about disk space.This would allow for a much easier time debugging strange game bugs that only show up every once in a while, since we'd be able to request the log of a specific game from a user.
Wanna have the bug fixed quickly?
Visit Issue hunt...
The text was updated successfully, but these errors were encountered: