New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Automatically update map when hosting a game #1986
Comments
I think that's a good idea |
Very useful feature indeed!
|
|
|
My proposal for a solution would be to check for a new version when the user clicks create. If there is a new version we show a downloading dialog with a description of what is going on. After the download is complete the game is hosted with the new version. Do we need any kind of automatic updating of maps in the background or is this model good enough? (I'm thinking a new version might change the "minimap picture" and that might result in more downloads. |
I am unsure what your question is |
My question is for you to review my proposed solution. Also, I'm not sure if we need a task in the background of the client that updates the downloaded maps. |
@chrsin Hi. Is there any progress? |
I do not think any work has been done on this yet |
:) |
I absolutely think that the client should always download the newest version of a certain map. This is one of the main reasons why we did FAForever/db#24 Think mobile phone apps. For anyone asking "but what if I want to play an outdated version of a map?": You're out of luck, it's the map author's decision how the map should be (again, think mobile phone apps). If you're unhappy with this, create your own version of the map (although I think that FAF shouldn't allow copied maps). I suggest that the client should update maps in the background. |
nice 🍺 |
I've a few maps which got a few plays, one actually got over 3k plays now and I updated the map and added textures and stuff but people still keep playing the old version...
It would be a nice feature to have to either
+force hosts to download the latest version of the map (?)
+or at least display a notice that there is a newer version and that the host can download the map before he creates the lobby
The text was updated successfully, but these errors were encountered: