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High GPU usage when progress ring on the screen #2600
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Is this still a gif? We had that problem before, that's why we replaced the "native" spinner with a gif. |
Interesting fact: |
Experimentally, it was found out that the more elements are used, the greater the load on the GPU |
This might also be caused/amplified by the workaround for #442. |
Already fixed in #2619 |
I have noticed it when progress ring appears on screen
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