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Reconnecting to FAF forces the client to close itself. #2894
Comments
These logs are hard to parse through with so many. It would be better to try and get an isolated incidence with trace logging on |
This may also be related:
|
That is not related. Just a service that isn't up to test uptime |
Check this out - i joined a ladder at about 21:20 in the log, and around 21:50 things went wrong - i hope this helps iron down the period of time - i appreciate it might not be trace but there are clear examples of disconnects. Happy to try and reproduce it several times; i've set my log level to trace and can try a few times tomorrow to replicate. |
Unfortunately this log was not set to trace so doesn't contain the server messages |
Will do , it happens very frequently . |
Log with Trace logging on , FAF lost connection on match start and client closed itself on reconnect. |
Fixed in #1754 |
Describe the bug
Reconnecting to FAF through the client after a sudden interruption forces the client to close itself, more specifically its told by the server. Also closing the FAF adapter and disallowing reconnects to game lobbies
To Reproduce
Get disconnected for 10-30 seconds
Use the reconnect button
Wait for reconnect , client shortly starts "blinking" in the app tab on windows , then closes itself, if the reconnect button is pressed twice , it sends back to the menu.
Log or error message
Logs for the past days, containing cases of sudden disconnects and the client being told to shut down.
"[reactor-tcp-nio-2] c.f.client.remote.FafServerAccessor : Kicked from lobby, client closing after delay" (Even if ingame , the timer for reconnecting hasn't passed)
This is my log file:
client.log.2023-01-17.0.gz
client.log.2023-01-11.0.gz
client.log.2023-01-12.0.gz
client.log.2023-01-13.0.gz
client.log.2023-01-14.0.gz
client.log.2023-01-14.1.gz
client.log.2023-01-15.0.gz
client.log.2023-01-16.0.gz
Expected behavior
The reconnect happens normally , client doesn't shut itself and the ICE adapter down.
OS
Windows 10
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