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Do not reclaim if the engi is in pausing mode #3832

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Marc-Spector opened this issue Apr 30, 2022 · 8 comments · Fixed by #5321
Closed

Do not reclaim if the engi is in pausing mode #3832

Marc-Spector opened this issue Apr 30, 2022 · 8 comments · Fixed by #5321
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area: sim Area that is affected by the Simulation of the Game priority: medium

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@Marc-Spector
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The pause in my understanding is the suspension of any active action of a engi or construction for an indefinite time. Why does the engineer ignore the pause mode during the reclaim?

@Marc-Spector Marc-Spector added the status: new issue Is added to every issue to indicate that it has not been reviewed yet label Apr 30, 2022
@Garanas
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Garanas commented Apr 30, 2022

Good question - it pauses construction and / or production. But it does not 'pause' other orders, such as movement, attacking or - reclaiming. Would it be desirable if it did pause reclaiming?

@Marc-Spector
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Yes, it is desirable. When I see that the mass is overflowing, and the engineers have a lot of orders to reclaim, I have no desire to give a stop order, and then again give orders to reclaim again.

@Garanas Garanas added area: sim Area that is affected by the Simulation of the Game priority: medium and removed status: new issue Is added to every issue to indicate that it has not been reviewed yet labels Apr 30, 2022
@Garanas Garanas self-assigned this Apr 30, 2022
@Garanas
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Garanas commented Apr 30, 2022

I'll try and make it work before the release of tomorrow 😄 .

@4z0t
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4z0t commented Apr 30, 2022

I think it is an issue for balance team as well

@Garanas
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Garanas commented May 1, 2022

I think it is a feature that is broken - but let us ping @Tagada14

@Garanas
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Garanas commented Aug 10, 2022

@Strogoo / @KionX do you have an idea how to make this work?

@Strogoo
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Strogoo commented Aug 13, 2022

Try to play with unit:SetBuildRate(). I'm not sure if it affects reclaim rate, have to test that. As I remember, there is a callback in sim.unit for pause/unpause where you can place all logic that is needed. So ideally engie has an active order, active reclaim animation but in fact reclaim is stopped.

@Tagada14
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The balance team is in favor of adding this feature

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area: sim Area that is affected by the Simulation of the Game priority: medium
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5 participants