Galactic colossus under construction hitbox incorrect #4470
Labels
area: sim
Area that is affected by the Simulation of the Game
good first issue
issue that is relative easy to pick up
type: bug
Summary:
A galactic colossus was given an attack order on an enemy GC that was under construction, the firing GC's beam went through the under construction GC and hit the ground behind it. This happened from several angles. I'm assuming the issue is connected with the hitbox of the GC or the change made a number of months ago for GC and Aeon units being constructed.
Screenshots:
![GC Shot1](https://user-images.githubusercontent.com/95254039/205372619-0c1d5bc6-b724-4b65-84d8-d51221fd63d2.jpg)
In both the below examples the GC was firing for a number of seconds (with an attack order having been given):
Other:
Observed in a human vs AI game, not sure on the replay number now but as it was late on in a game that runs at -2 at times (with a good CPU) so I expect it'd be much faster to recreate in sandbox than to view the replay.
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