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AppBootstrapper.cs
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AppBootstrapper.cs
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// FFXIVAPP.Client
// AppBootstrapper.cs
//
// Copyright © 2007 - 2015 Ryan Wilson - All Rights Reserved
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of SyndicatedLife nor the names of its contributors may
// be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Runtime.CompilerServices;
using System.Timers;
using FFXIVAPP.Client.Models;
using FFXIVAPP.Client.Properties;
using FFXIVAPP.Client.Views;
using FFXIVAPP.Common.Utilities;
using NLog;
namespace FFXIVAPP.Client
{
internal class AppBootstrapper : INotifyPropertyChanged
{
#region Logger
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
#endregion
#region Property Bindings
private static AppBootstrapper _instance;
public static AppBootstrapper Instance
{
get { return _instance ?? (_instance = new AppBootstrapper()); }
}
#endregion
#region Declarations
#endregion
/*main entry to app
* used for:
* initializing settings
* configuring collections
* setting up dependencies
*/
public Timer ProcessDetachCheckTimer = new Timer(30000);
private AppBootstrapper()
{
if (App.MArgs != null)
{
foreach (var argument in App.MArgs)
{
Logging.Log(Logger, String.Format("ArgumentProvided : {0}", argument));
}
}
Constants.IsOpen = false;
Constants.ProcessID = -1;
//initialize application data
AppViewModel.Instance.ConfigurationsPath = Common.Constants.ConfigurationsPath;
AppViewModel.Instance.LogsPath = Common.Constants.LogsPath;
AppViewModel.Instance.SavedLogsDirectoryList = new List<string>
{
"Say",
"Shout",
"Party",
"Tell",
"LS1",
"LS2",
"LS3",
"LS4",
"LS5",
"LS6",
"LS7",
"LS8",
"FC",
"Yell"
};
AppViewModel.Instance.ScreenShotsPath = Common.Constants.ScreenShotsPath;
AppViewModel.Instance.SoundsPath = Common.Constants.SoundsPath;
AppViewModel.Instance.SettingsPath = Common.Constants.SettingsPath;
AppViewModel.Instance.PluginsSettingsPath = Common.Constants.PluginsSettingsPath;
#region Culture BootStrapping
AppViewModel.Instance.UILanguages.Add(new UILanguage
{
Language = "English",
ImageURI = "/FFXIVAPP.Client;component/Resources/Media/Icons/en.png",
Title = "English",
CultureInfo = new CultureInfo("en")
});
AppViewModel.Instance.UILanguages.Add(new UILanguage
{
Language = "Japanese",
ImageURI = "/FFXIVAPP.Client;component/Resources/Media/Icons/ja.png",
Title = "日本語",
CultureInfo = new CultureInfo("ja")
});
AppViewModel.Instance.UILanguages.Add(new UILanguage
{
Language = "French",
ImageURI = "/FFXIVAPP.Client;component/Resources/Media/Icons/fr.png",
Title = "Français",
CultureInfo = new CultureInfo("fr")
});
AppViewModel.Instance.UILanguages.Add(new UILanguage
{
Language = "German",
ImageURI = "/FFXIVAPP.Client;component/Resources/Media/Icons/de.png",
Title = "Deutsch",
CultureInfo = new CultureInfo("de")
});
AppViewModel.Instance.UILanguages.Add(new UILanguage
{
Language = "Chinese",
ImageURI = "/FFXIVAPP.Client;component/Resources/Media/Icons/cn.png",
Title = "中國",
CultureInfo = new CultureInfo("zh")
});
#endregion
#region Initial BootStrapping
Initializer.SetupCurrentUICulture();
Initializer.LoadChatCodes();
Initializer.LoadAutoTranslate();
Initializer.LoadActions();
Initializer.LoadColors();
Initializer.LoadApplicationSettings();
Initializer.LoadAvailableAudioDevices();
Initializer.LoadAvailableNetworkDevices();
Initializer.LoadSoundsIntoCache();
Initializer.LoadPlugins();
#endregion
ProcessDetachCheckTimer.Elapsed += ProcessDetachCheckTimerOnElapsed;
}
private void ProcessDetachCheckTimerOnElapsed(object sender, ElapsedEventArgs elapsedEventArgs)
{
try
{
switch (Constants.IsOpen)
{
case true:
try
{
var CurrentFFXIV = Process.GetProcessById(Constants.ProcessID);
}
catch (ArgumentException ex)
{
Constants.IsOpen = false;
}
break;
case false:
SettingsView.View.PIDSelect.Items.Clear();
Initializer.StopMemoryWorkers();
Initializer.ResetProcessID();
Initializer.StartMemoryWorkers();
break;
}
}
catch (Exception ex)
{
}
}
#region Loading Functions
#endregion
#region Utility Functions
#endregion
#region Command Bindings
#endregion
#region Implementation of INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged = delegate { };
private void RaisePropertyChanged([CallerMemberName] string caller = "")
{
PropertyChanged(this, new PropertyChangedEventArgs(caller));
}
#endregion
}
}