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Afternoon, thank you for creating this enhanced wrapper. I have a feeling I might be answering the question myself but just in case I am wrong I thought i would ask the following.
I loaded the project and build the class library and have then included this into my own person project such that I can use it.
I try and execute the line:
using (var emulator = new X86Emulator(X86Mode.b32)) I get the following issue after executing the first line.
'System.DllNotFound Exception 'Unable to load DLL 'unicorn' or one of its dependencies.....
I haven't build unicorn and I only have the .dll, im guessing I need to have built the unicorn project also and put it next to the .dll?
Thank you so much,
The text was updated successfully, but these errors were encountered:
Afternoon, thank you for creating this enhanced wrapper. I have a feeling I might be answering the question myself but just in case I am wrong I thought i would ask the following.
I loaded the project and build the class library and have then included this into my own person project such that I can use it.
I try and execute the line:
using (var emulator = new X86Emulator(X86Mode.b32)) I get the following issue after executing the first line.
'System.DllNotFound Exception 'Unable to load DLL 'unicorn' or one of its dependencies.....
I haven't build unicorn and I only have the .dll, im guessing I need to have built the unicorn project also and put it next to the .dll?
Thank you so much,
The text was updated successfully, but these errors were encountered: