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Changelog - Extension

2.5.3.2

BugFix

  • FP Collector:
    • A small bug prevented the menu button

2.5.3.1

New

  • FP Collector:
    • Collects by day and by type all FPs you collect in the whole game to create a complete overview of your "by the way" FPs

Update

  • Menu:

    • #1661 #1657 Because of the new dynamic menu, the helper's menu moves to the bottom
  • Motivation Helper:

    • The values can be sorted via the tab head
    • Filter for various events #1652
    • Coloured values for better differentiation

BugFix

  • Event helper:
    • #1655 Incorrect recognition of the daily price Football Event 2021

2.5.3.0

New

  • Blue Galaxy helpers:

    • If activated in "Settings > Boxes > Blue Galaxy" (default "on"), clicking on the harvestable Blue Galaxy will open a box that shows the FP strongest doublable buildings with the correct number of trials
  • Motivation helper BETA:

    • If activated in "Settings > Boxes > Motivations" (default = "on") all events in the town hall are noted down and can be opened by clicking on the button in the menu. If a tab is crossed out, please click on the tabs of the game below accordingly.

Update

  • extension:

    • Icons revised
  • Own contribution calculator:

    • #1638 Copy overlay centred and new checkbox integrated
  • Combat assistant:

    • #903 The warning window can now be disabled in the settings
  • Product overview:

    • #1629 Another tab shows how many units are produced in non military buildings

Bugfix

  • Extension:

    • #1649 Innogames has changed something in the code that had broken the menu
  • Product overview:

    • #1640 Produced FP of the statue of honour were not shown

2.5.2.9

Bugfix

  • Extension:
    • small bug when addressing the API

2.5.2.8

Bugfix

  • Cost calculator:
    • when opening another LG the box closed

2.5.2.7

Update

  • Research costs:

    • #1622 The window can now be resized individually
  • Cost calculator:

    • #1590 The User Box closes the second click in the menu

Bugfix

  • Notes:

    • #1627 No new page could be created
  • Cost calculator:

    • #1619 Rounding errors for some arch factors fixed

2.5.2.6

Update

Bugfix - Motivieren/Polishing adapted, API redesigned


2.5.2.5

Update

  • Extension:

  • Notes:

    • the last tab is "remembered" when new pages are created

Bugfix - Visual corrections to the negotiation assistant


2.5.2.4

BugFix

  • negotiation assistants:

    • red frame fixed when selecting a good incorrectly
  • Battle Assistant:

    • The window when losing a unit from the next Era can now be clicked away "normally

2.5.2.3

Update

  • Motivate/Polish:
    • Transmission to foe-rechner.de revised

2.5.2.2

Update

  • Event/Step calculator:

    • #1592 Added setting to disable the Box
  • Battle Assistant:

    • From now on a warning is also given when a rare unit of the next Era has died => possibility to heal

BugFix

  • Own contribution calculator:

    • #1586 When changing archefactor or external values, the EA calculator jumped back to the current level if scrolling to a higher level was done
    • #1588 EA Calculator does not load or update when external columns are filled
  • Legendary buildings:

    • #1587 LG-Investitionen Innovation Tower had slipped below level 10
  • Forge points bars:

    • #1589 FP counter in GG did not count up
  • Notes:

    • Missing "save" button added

2.5.2.1

New

  • Guild chat:
    • revised and with different "rooms"

Update

  • Tavern badge:

    • removed because it was copied by Inno
  • Cost calculator:

    • #1504 Redesign of the "Copy" function, Scheme is now adjustable by yourself
  • Legendary buildings:

    • #1518 the required space factor can now be changed
    • #1574 Added support for blue galaxy
  • infobox:

    • #1542 "Welcome text" can be removed with "Empty box

BugFix

  • statistics:

    • #1522 #1568 when changing between outpost and town there was a kink in the statistics
  • Marketplace Filter:

    • #1541 If you opened the filter manually, it was not opened
    • #1543 "fair with low stock" was corrected
  • Guild fights:

    • #1547 Table header has been revised
  • Legendary buildings:

    • #1567 LG were hidden permanently if the cost of goods was too high

2.5.2.0

**New **

  • Guild cashbox export:

    • #670 #926 #1042 click through all pages until the desired date, then export an CSV; you can create an Excel Pivot Table from this; adjustable in the settings
  • Marketplace Filter:

    • when entering the marketplace, a window opens in which all entries can be filtered as desired, the page number immediately shows where in the game the offer can be found afterwards; adjustable in the settings

Update

  • Legendary buildings:

    • #1501 can be calculated for a friend/guild member after a visit
  • Infobox:

    • #1509 #1515 Style revised, adapted for the new version (active on the beta)
  • Extension:

    • #1514 Boxes can be brought into the foreground by clicking on them
  • Event/step calculator:

    • #1532 from now on ingredients of the autumn event are also recognized correctly

BugFix

  • Infobox:

    • #1439 quadruple entries fixed
  • Cost calculator:

    • #1503 Wrong color in the difference column led to irrations
  • Infobox:

    • #1506 if a province was captured in the GG this message is displayed twice with another event
    • #1520 deleting a building on the GG Map created an empty entry
  • Legendary buildings:

    • #1525 if you set the cost to 0 the LG disappeared
  • Production overview:

    • #1528 Boosts from St. Mark's. lighthouse etc. were ignored when sending to foe-rechner.de

2.5.1.0

New

  • Own contribution calculator:
    • Power levels added:
      • a new button, bottom right, starts this function in an extra box
      • Levels up to > 100 Available
      • Buildings with double harvests are considered

Update

  • Notes:

    • #1300 Notes are saved when closing the box
  • Settings:

    • #1413 Moved buttons from menu to new settings box
  • Production overview:

    • #1424 Bonus from ambassadors and guild bonuses didn't show up at city hall when returning
  • Costcalculator:

    • #1433 correct formatting added
  • City map:

    • #1438 on the map the ages are shown by mouseover

BugFix

  • Infobox:

    • #1375 double entries fixed
  • Statistics:

    • #917 "since Tuesday" fixed
  • Translations:

  • Events:

    • #1321 Counter in menu now counts correctly
  • Production overview:

    • #1343 Productions could appear twice
  • Own contribution calculator:

    • #1378 when opening other LGs the own player name was displayed
  • Notes:

    • #1454 Content displayed too wide
  • Costcalculator:

    • #1471 Tooltip sometimes hangs
    • #1495 Colors of the level warning adapted

2.5.0.1

Update

  • Cost Accountant:
    • #550 80% button added

BugFix

  • Own contribution calculator:

    • #1317 Sound when switching a repeatable "output X FP" quest does not play reliably
    • #1318 Sound in the cost calculator comes in Bronze Age until FMA also at the quest "explore 2 technologies
  • hidden events:

    • #1295 blue counter icon prevented click
    • #1314 duplicate streets were not displayed
  • Legendary buildings:

    • #1305 the input of FP costs disappeared into another field
    • #1315 Error when one of the FP producing LG is above lvl100 or higher
  • Negotiating assistant:

    • #1342 on the beta server you could start the assistant in the GG manually (Inno Games doesn't want to do that)

2.5.0.0

New

  • Boost box:

    • a small box that is displayed in the GEX, GG, GvG and the neighbors shows how many attempts remain for spoils of war or changes
  • Legendary buildings:

    • this box calculates which FP producing building would be the next cheapest
  • Notes:

    • Groups and sorts notes of all kinds. This function works with the server and is device independent.

Update

  • According to Inno's wishes we have removed or modified the following elements: https://foe-rechner.de/news/changes-to-the-foe-helper

    • Snipe column in the cost calculator removed
    • PvP activities removed
    • "Looting assistance" + attack and defense values removed
    • Event-Quest will only be linked
    • Negotiation assistants are hidden in the guild battles
    • Hidden events are displayed without expiration date
  • Hidden rewards:

    • a counter shows how many events are still somewhere on the map
  • Production overview:

    • #1185 Age is also output
    • Guild power as new tab available
    • #1205 Sorting function for goods
  • Cost caclculator:

    • #1168 new checkbox "All", so all places 1-5 are displayed without dependencies
  • Settings:

    • #1169 Firefox: Settings menu sporadically shows no translated texts

BugFixes

  • Cost caclculator:

    • #1153 already deposited FP were not recognized correctly
  • Tavernbadge:

    • #1182 Counter for 4th try is wrong, times are taken over from now on
  • CityMap (internal):

    • #1184 Incorrect display of free space
    • #1204 Transmission box is no longer displayed in the neighbourhood
  • Product overview:

    • #1201 Street with "satisfaction" are no longer calculated with street binding

2.4.6.2

BugFix

  • Extension:

    • Debug code removed
  • Cost calculator:

  • Production overlap:

    • two-lane roads are considered for efficiency

2.4.6.1

BugFix


2.4.6

New

Update

  • Production overview:

    • #590 #945 Diamond productions, if available, are displayed
    • #997 You can switch between daily and current production
    • #999 Outpost goods (Mars / asteroids) are recorded correctly
    • #998 #1026 The goods are summed up per age
  • Harvest helper:

    • #952 #982 an approximate attack / defense value can be calculated based on the neighbour's buildings
  • Settings:

    • #987 Info window for investments can be switched off
    • #972 Own contribution calculator can also be activated for other LGs

BugFix

-Statistics module: - #902 Box was too big if the resolution was too small

  • Outpost:
    • #1019 Values are calculated correctly again

2.4.5

New

  • Statistics:

    • Long-term tracking of rewards for GEX, guild battles, Himeji and freighters
    • Long-term inventory tracking for own stock, guild registers, own armies
    • Long-term tracking for guild battles
    • Long-term tracking for GvG goods expenditure #812
    • different representations
    • various export options (CSV, XLS)
    • different filters (time spans, eras)
  • Army blocker:

    • #866 are only agents included in the second wave of attacks, put a window over the "attack" button and prevent it accidental defeat

Update

  • Outpost:

    • #847 on request, subtotals are displayed per line
    • #672 now shows the required loot from the Egyptians
  • Harvesters:

    • #845 estimated attack and defense value is displayed (calculation based on the buildings)
  • Negotiators:

    • #786 #694 #572 two new checkboxes allow a different division of the goods ("save current goods", "save medals")
  • Army overview:

    • #741 the fourth tab of the alpine harvest is now permanently visible

BugFix

  • Production overview:

    • #884 wrong time format changed
  • PvP overview:

    • #763 display error in the city sign if neighbor not yet known, fixed
  • Harvesters:

    • #844 "Apple juice" was issued instead of "guild power"
  • Settings:

    • #851 translation corrected
  • Outpost:

    • #848 Fixed rounding errors in 4 crop
    • #843 The names of the Egyptian buildings were too long
  • PvP overview:

    • #805 #820 #826 Fights against neighbors were not all recorded
  • Changelog:

    • #807 English display fixed
  • FP overview:

    • #798 FP bar was not included
  • Extension:

    • #772 Message removed when opening the guild forum in a new window     
  • Research costs:

    • #769 after activation, the values were not recalculated

2.4.4

New

  • PvP overview:
    • #686 neighborhood loot database
    • values of you and the neighbor of the attacking, defending armies are noted
    • what type of fight you have carried out and whether you won, lost or given up
    • all times when you attacked, looted or last visited him
    • what you looted, from which building
    • shows all active city signs in your neighborhood

Update

  • Extension:

    • #727 Missing texts in Mo / Po reports added
    • #726 Extension asks for an update from now on whether it can reload
  • Cost calculator:

    • #756 Numbering integrated in the lists of the pre-scan

Bugfix

  • Research cost calculator:
    • #718 "Asteroid ice" was not recognized by the calculator

2.4.3.2

Bugfix

  • Menu:
    • #709 Menibar fixed

2.4.3.1

New

  • Kits:
    • This box shows all sets / selection kits from the inventory

Update

  • Extension:

    • some language adjustments of the translators
    • #671 Changelog link integrated in the English language
  • Event tasks:

    • Chestbox (suggestions for jumps) optically and linguistically adapted     
  • Events:

    • Box graphically adapted
    • Cherry tree graphics added

Bugfix

  • Extension:

    • #688 New age is now recognized
  • Own contribution calculator:

    • #682 "Fold-out arrow" corrected

2.4.3

Update

  • Negotiator:

    • Now shows which wrong item was actually clicked on
    • Now suggests the next one after the last move
  • Event tasks:

    • Helper integrated for "cherry event", suggests either the best way for the daily price or prices
  • Languages:

    • Italian, French and Russian have been adapted by community members
    • Slovenian added

Bugfix

  • Extension:

    • #654 missing translations added missing variables for translations added
    • wrong graphic for "question mark" fixed
  • Event tasks:

    • #648 was still displayed incorrectly after the event
  • Research costs:

    • #638 Research costs were incorrectly calculated
  • Negotiator:

    • #617 #614 Wrong good identification fixed

2.4.2.2

Update

  • Extension:

    • Added Italian translations
    • Made in Portuguese
  • investments:

    • new API endpoint + new landing page (history, rank warning, etc.)

Bugfix

  • Extension:

    • #602 added missing translations
  • Menu:

    • #609 Fixed memory problem when changing via drag & drop

2.4.2.1

Update

  • Mopel activities:      - Restructuring of the API + database      - Attacks + looting are recorded

Bugfix

  • Menu:
    • Memory problem when changing via drag & drop fixed

2.4.2

New

  • Investments:
    • #413 #415 #429 General overview FP added (City Hall> News> Great Buildings)

Update

  • Product overview:

  • Army overview:

    • #434 #467 New army bonuses integrated     
  • Negotiator:

    • #519 Number keys display and use (first number person, second key good + space bar)
  • Menu:

    • #561 Quickly hide the window again by a second click on the bar

Bugfix

  • Extension:

    • #540 Extension is active on all forgeofempires.com subpages that contain "game"
  • Menu:

  • Negotiator:

    • #421 Stock tooltip with the negotiation assistant remained visible
    • #459 showed excluded goods
    • #491 Error in the negotiation assistant     
  • FP bearings:

    • #424 Buy a small bug at the FP (coin calculator)
  • Invobox:

    • #451 Wrong number of FP at level-up / info box
    • #462 Infobox threw exceptions
  • Cost calculator:

    • #465 Display of residual FP active loop quest incorrect
  • Own contribution calculator:

    • #501 Own contribution calculator shows no safe places
  • Research costs:

    • #571 Research costs for the Martian age added
  • events:

    • #499 Large street is hidden if not built
  • Army overview:

    • #582 Icons of the arm units were blurry
  • Product overview:

    • #545 Hall of Fame was not shown

2.4.1.1

Update

  • Info box:

    • #435 Now saves the set filters
  • Menu:

    • If you hold a menu item via mouse drag min. 1.5s over one of the active up or down arrows, the menu scrolls to the next view
  • Negotiator:

    • #420 Detects exchanged goods and can continue to work with them if it still fits into the logic

BugFix

  • Info box:

  • motivations / polishing:

    • #388 Information is transferred correctly again     
  • Event list:

    • #405 #432 When the daily tasks were accomplished, the list was completely empty
  • Citymap:

    • #412 Some buildings on the left edge were not shown
  • Cost calculator:

    • #416 line at the bottom for loop quests was gone
2.4.1

New

  • Event list:

    • #309 Events in "raw form" are listed, the current (yellow frame) correct data is filled; auto update
  • Citymap:

    • #249 2D overview (schematic) of your own city
  • Events:

    • #365 #378 Are read out and output in a box with start / end time + any location. Thanks to h3llraz0r

Update

  • Extension:

    • Writings of the boxes made more readable
  • Info box:

    • #333 Can be folded in
    • #379 Guild battles are listed in the info box when entering the GG card. Inno will only transmit data; Filter completely revised
  • Cost calculator:

    • Extensive update, box is divided into left (convey) and right (snip)
    • Background colors + tool tips explain when hovering over yellow and red
    • #171 #353 Show in a small red number behind the patron bonus how much is missing until "save" (left side)
  • Guild battles:

    • #330 Box can be moved, minimized and remembers last position
    • #335 i18n added
  • FP bearings:

    • When you click on buy, information on how many FPs could currently be bought for coins appears at the top right of the warehouse. Thanks to h3llraz0r
  • Harvesters:

    • #333 Can be folded in
    • Added mouse drag for the map
    • New zoom technology installed
  • Menu:

    • #351 Length can be limited in height using the settings

BugFix

  • Production overview:

    • #126 #338 Fixed coin production of wish and fountain of youth
    • #349 Duplicate names in the resources made "packaging" disappear
  • Info box:

    • #203 Titles are recognized and changed when renaming
    • #348 #380 Box threw errors at level-up message
  • Menu:

    • #331 fixed tooltips
  • duck helper:

    • #339 "Fame" (crowns) is recognized as a resource and spent
  • Cost calculator:

    • #341 Fixed bug when the 5th place didn't get a "reward" the box crashed
  • Own contribution calculator:

    • #332 Corrected the height for "Copy values" in the Firefox

2.4.0.1

New

Update

  • Menu:
    • #279 Drag & drop for sorting built in
    • resets itself after a resize

BugFix

  • Extension:

    • #284 new mechanics for better stable loading of the complete extension
    • #297 the FP bar (top middle) is now included in the inventory
  • Campain Map:

    • #260 Accepted trade offers are offset against the goods list
  • Ownpart calculator:

    • #285 Width of the calculator for English increased
    • #195 Bookmark and Copy buttons now work properly
  • Outpost:

    • Übersetzungen gefixt
    • #302 Faulty empty box fixed
  • Cost Calculator:

    • #239 #261 #287 Fixed colors for correct assignment
    • #276 Rounding cost calculator vs. Fixed scan in advance
    • #282 At the bottom, a bar with active loop quests is displayed
  • Gildfights:

    • #306 Incorrect loading of the portraits caused the box to crash

2.4.0

BugFix

  • Extension:
    • #314 Firefox version loads the modules in the wrong order

2.3.15.1

Update

  • Harvest-helper:
    • Sorting changed, coins and tools are only shown at the end of the table

BugFix

  • Building names:
    • incorrect constant could destroy extension translations

2.3.15

New

  • Guild battles:
    • #206 - Save the snapshot

Update

  • Productions:

    • #140 - added population and satisfaction      
  • Negotiations:

    • #215 - Default priority of Mars goods reduced      
  • Own contribution calculator:

    • #263 - activated percent button is highlighted
  • Outpost:

    • #136 - Extensions can be planned and total costs are listed
    • #240 - The cost of the next expansion is displayed, current coin production per 4 hours is displayed
  • Menu:

    • #196 - The menu bar is now dynamically adjusted in height depending on the resolution

BugFix

  • Productions:

    • #173 - Boost due to angry / enthusiastic population added, supply boosts to non-production buildings corrected
    • #269 - Correct map is loaded by clicking on the eye (building location)
    • #246 - Fixed an error in the goods overview of the good "packaging".
  • Negotiations:

    • #268 - Fixed an error in the detection of the 4th round in the GEX when the tavern badge was deactivated
    • #215 - Fixed an error in determining the current stock level when the outpost module was deactivated
  • Own contribution calculator:

    • #248 - Wrong name with multiple accounts per browser
  • Info box:

    • #207 - Own name no longer appears
    • #262 - better function for updating the news headlines
    • #281 - hung up when changing into guild battles

2.3.14

New

  • Extension:

    • Spanish added
  • Map of the continents:

    • If you visit a province, all freight costs for this province are displayed on request - thanks to Th3C0D3R

Update

  • EA calculator:

    • the FP up to level of the LG are now displayed #205
    • It is now possible to use the EA calculator for levels that have already been completed, scroll backwards in the LG
  • Product overview:

    • The total of the goods is grouped according to ages #228
    • With the eye icon your own building can be shown on the map #154
    • "Daily FP" and all bonuses from ambassadors are inserted and displayed in the town hall #175
  • Negotiators:

    • Optimized freight costs
    • The average freight costs for the rest of the negotiation are now displayed
    • Warning messages when the stock of goods becomes scarce
    • Mouseover over icons (top row) shows inventory

BugFix

  • Army overview:

    • Errors occurred when removing units from the attack or defense
    • If there was no Alcatraz, an error occurred
  • Info box:

    • With LevelUp messages instead of the level “unknown” [thanks to Thomas (via mail)]

#####v2.3.13 New

  • Negotiation Assistant:
    • proposes matching goods through calculated algorithms for each round #183
    • recognizes the tavern's 4 moves and calculates the possibilities of the combinations accordingly

Update

  • Harvest-Helper:
    • CityMap and building list close when leaving the neighbor forum

BugFix

  • Guild LiveChat:

#####v2.3.12.5 BugFix

  • Army overview:
    • If a Boost LG was missing, the box was not loaded #185
    • Fixes turned "if", Thanks to Th3C0D3R

Update

  • Extension:
    • Harvester closes when returning to his own city #178
    • Fixed "Transparent" box #188

#####v2.3.12.4 New

  • Researches:
    • Apply all goods / FP / storage costs until the end of the current or the selected age
  • Armies (BETA):
    • Shows all available units clearly with attack and defense values

Update

  • Settings:
    • In the settings box (InGame) you can now choose your own language #177
    • Styling revised

BugFix

  • Outpost:

    • Fixed incomplete goods display when first starting the extension or fixed the change of outpost #163
  • Harvest-Helper:

    • Not all buildings have been shown #159
  • Settings:

    • fixed moved background graphics

#####v2.3.12.3 Bugfix

  • Extension:
    • Speaker Icon later
    • optical adjustments to the own contribution calculator

#####v2.3.12.2

  • Extension:
    • Fixed speech recognition for changelog
    • Redefined API endpoints, data such as LGs of Gildies, own data, GEX, etc. are now transmitted cleanly #67
    • Missing translations added
    • Fixed a speaker icon

#####v2.3.12.1 Update

  • Extension:

    • Boxes can no longer be pushed "too high" #129 #145
  • Product overview:

    • Shows which buildings would also produce FPs => Possible high-level production (especially SdWs)
    • Boost added to supplies

#####v2.3.12

BugFix

  • Cost calculator:

    • Name was not always recognized     - Bug fixed #133     - Missing translation added
  • LG Investments:     - Timeout set #134

Update

  • Cost calculator:     - LG Overview: Tooltip for explanation, better detection     - If level is not open or street is missing, an overlay will appear

  • own contribution calculator:     - completely revised         - Any number of external players / snipers are respected #47 [#72](https://github.com/dsiekiera/foe -helfer-extension/issues/72) #113 #139 #143         - Real-time update         - Individual percentages per place adjustable

  • Settings:     - new menu item => "Reset Box Coordinates"


#####v2.3.11.2

BugFix

  • Extension:     - Translations corrected (English, French)

#####v2.3.11.1

Update     - Head overworked      BugFix

  • Extension:     - Translations completed (English, French)

#####v2.3.11 Update

  • Cost calculator:     - already scans in the overview whether there are buildings in which you could invest and mekrt this     - Remaining FP display until leveling     - Additional buttons for percentages are arranged correctly

  • Info box:     - Filter for selectively displaying messages #121     - Added "empty box" button     - If desired, a sound can be activated to hear a sound when changing the tab     

  • Product overview:     - Town Hall removed from the coin boost calculation #122     - Sticky table headers (stay up when scrolling)     - Fixed tab icons due to an Inno-update     - Sorts of the first 4 tabs improved


#####v2.3.10.2

Bugfix

  • Outpost: Fixed display of goods for all outposts #108 #110

  • Formatting by language fixed

  • Website:     - Mopping activities are clean again #119


#####v2.3.10.1

Bugfix

  • Extension:     - Game update from Inno loads the whole game faster, extension adjusted accordingly #116

  • Product overview:     - wrong language adapted at relative time     

  • Koster calculator:     - Reduced "flicker" before the calculation