BugFix
- FP Collector:
- A small bug prevented the menu button
New
- FP Collector:
- Collects by day and by type all FPs you collect in the whole game to create a complete overview of your "by the way" FPs
Update
-
Menu:
-
Motivation Helper:
- The values can be sorted via the tab head
- Filter for various events #1652
- Coloured values for better differentiation
BugFix
- Event helper:
- #1655 Incorrect recognition of the daily price Football Event 2021
New
-
Blue Galaxy helpers:
- If activated in "Settings > Boxes > Blue Galaxy" (default "on"), clicking on the harvestable Blue Galaxy will open a box that shows the FP strongest doublable buildings with the correct number of trials
-
Motivation helper BETA:
- If activated in "Settings > Boxes > Motivations" (default = "on") all events in the town hall are noted down and can be opened by clicking on the button in the menu. If a tab is crossed out, please click on the tabs of the game below accordingly.
Update
-
extension:
- Icons revised
-
Own contribution calculator:
- #1638 Copy overlay centred and new checkbox integrated
-
Combat assistant:
- #903 The warning window can now be disabled in the settings
-
Product overview:
- #1629 Another tab shows how many units are produced in non military buildings
Bugfix
-
Extension:
- #1649 Innogames has changed something in the code that had broken the menu
-
Product overview:
- #1640 Produced FP of the statue of honour were not shown
Bugfix
- Extension:
- small bug when addressing the API
Bugfix
- Cost calculator:
- when opening another LG the box closed
Update
-
Research costs:
- #1622 The window can now be resized individually
-
Cost calculator:
- #1590 The User Box closes the second click in the menu
Bugfix
-
Notes:
- #1627 No new page could be created
-
Cost calculator:
- #1619 Rounding errors for some arch factors fixed
Update
- Extension:
- many translations imported from i18n.foe-helper.com
Bugfix - Motivieren/Polishing adapted, API redesigned
Update
-
Extension:
- many translations imported from i18n.foe-helper.com
-
Notes:
- the last tab is "remembered" when new pages are created
Bugfix - Visual corrections to the negotiation assistant
BugFix
-
negotiation assistants:
- red frame fixed when selecting a good incorrectly
-
Battle Assistant:
- The window when losing a unit from the next Era can now be clicked away "normally
Update
- Motivate/Polish:
- Transmission to foe-rechner.de revised
Update
-
Event/Step calculator:
- #1592 Added setting to disable the Box
-
Battle Assistant:
- From now on a warning is also given when a rare unit of the next Era has died => possibility to heal
BugFix
-
Own contribution calculator:
-
Legendary buildings:
- #1587 LG-Investitionen Innovation Tower had slipped below level 10
-
Forge points bars:
- #1589 FP counter in GG did not count up
-
Notes:
- Missing "save" button added
New
- Guild chat:
- revised and with different "rooms"
Update
-
Tavern badge:
- removed because it was copied by Inno
-
Cost calculator:
- #1504 Redesign of the "Copy" function, Scheme is now adjustable by yourself
-
Legendary buildings:
-
infobox:
- #1542 "Welcome text" can be removed with "Empty box
BugFix
-
statistics:
-
Marketplace Filter:
-
Guild fights:
- #1547 Table header has been revised
-
Legendary buildings:
- #1567 LG were hidden permanently if the cost of goods was too high
**New **
-
Guild cashbox export:
-
Marketplace Filter:
- when entering the marketplace, a window opens in which all entries can be filtered as desired, the page number immediately shows where in the game the offer can be found afterwards; adjustable in the settings
Update
-
Legendary buildings:
- #1501 can be calculated for a friend/guild member after a visit
-
Infobox:
-
Extension:
- #1514 Boxes can be brought into the foreground by clicking on them
-
Event/step calculator:
- #1532 from now on ingredients of the autumn event are also recognized correctly
BugFix
-
Infobox:
- #1439 quadruple entries fixed
-
Cost calculator:
- #1503 Wrong color in the difference column led to irrations
-
Infobox:
-
Legendary buildings:
- #1525 if you set the cost to 0 the LG disappeared
-
Production overview:
- #1528 Boosts from St. Mark's. lighthouse etc. were ignored when sending to foe-rechner.de
New
- Own contribution calculator:
- Power levels added:
- a new button, bottom right, starts this function in an extra box
- Levels up to > 100 Available
- Buildings with double harvests are considered
- Power levels added:
Update
-
Notes:
- #1300 Notes are saved when closing the box
-
Settings:
- #1413 Moved buttons from menu to new settings box
-
Production overview:
- #1424 Bonus from ambassadors and guild bonuses didn't show up at city hall when returning
-
Costcalculator:
- #1433 correct formatting added
-
City map:
- #1438 on the map the ages are shown by mouseover
BugFix
-
Infobox:
- #1375 double entries fixed
-
Statistics:
- #917 "since Tuesday" fixed
-
Translations:
- #924 String fixed
-
Events:
- #1321 Counter in menu now counts correctly
-
Production overview:
- #1343 Productions could appear twice
-
Own contribution calculator:
- #1378 when opening other LGs the own player name was displayed
-
Notes:
- #1454 Content displayed too wide
-
Costcalculator:
Update
- Cost Accountant:
- #550 80% button added
BugFix
-
Own contribution calculator:
-
hidden events:
-
Legendary buildings:
-
Negotiating assistant:
- #1342 on the beta server you could start the assistant in the GG manually (Inno Games doesn't want to do that)
New
-
Boost box:
- a small box that is displayed in the GEX, GG, GvG and the neighbors shows how many attempts remain for spoils of war or changes
-
Legendary buildings:
- this box calculates which FP producing building would be the next cheapest
-
Notes:
- Groups and sorts notes of all kinds. This function works with the server and is device independent.
Update
-
According to Inno's wishes we have removed or modified the following elements: https://foe-rechner.de/news/changes-to-the-foe-helper
- Snipe column in the cost calculator removed
- PvP activities removed
- "Looting assistance" + attack and defense values removed
- Event-Quest will only be linked
- Negotiation assistants are hidden in the guild battles
- Hidden events are displayed without expiration date
-
Hidden rewards:
- a counter shows how many events are still somewhere on the map
-
Production overview:
-
Cost caclculator:
- #1168 new checkbox "All", so all places 1-5 are displayed without dependencies
-
Settings:
- #1169 Firefox: Settings menu sporadically shows no translated texts
BugFixes
-
Cost caclculator:
- #1153 already deposited FP were not recognized correctly
-
Tavernbadge:
- #1182 Counter for 4th try is wrong, times are taken over from now on
-
CityMap (internal):
-
Product overview:
- #1201 Street with "satisfaction" are no longer calculated with street binding
BugFix
-
Extension:
- Debug code removed
-
Cost calculator:
-
Production overlap:
- two-lane roads are considered for efficiency
BugFix
-
FP-Bar:
-
Infobox:
-
Harvest helper:
-
Statistics:
- #1077 same units as a reward were not grouped
-
Cost calculator:
New
- Citymap:
- There is a new option for planning a city: further information
Update
-
Production overview:
-
Harvest helper:
-
Settings:
BugFix
- Extension:
-Statistics module: - #902 Box was too big if the resolution was too small
- Outpost:
- #1019 Values are calculated correctly again
New
-
Statistics:
- Long-term tracking of rewards for GEX, guild battles, Himeji and freighters
- Long-term inventory tracking for own stock, guild registers, own armies
- Long-term tracking for guild battles
- Long-term tracking for GvG goods expenditure #812
- different representations
- various export options (CSV, XLS)
- different filters (time spans, eras)
-
Army blocker:
- #866 are only agents included in the second wave of attacks, put a window over the "attack" button and prevent it accidental defeat
Update
-
Outpost:
-
Harvesters:
- #845 estimated attack and defense value is displayed (calculation based on the buildings)
-
Negotiators:
-
Army overview:
- #741 the fourth tab of the alpine harvest is now permanently visible
BugFix
-
Production overview:
- #884 wrong time format changed
-
PvP overview:
- #763 display error in the city sign if neighbor not yet known, fixed
-
Harvesters:
- #844 "Apple juice" was issued instead of "guild power"
-
Settings:
- #851 translation corrected
-
Outpost:
-
PvP overview:
-
Changelog:
- #807 English display fixed
-
FP overview:
- #798 FP bar was not included
-
Extension:
- #772 Message removed when opening the guild forum in a new window
-
Research costs:
- #769 after activation, the values were not recalculated
New
- PvP overview:
- #686 neighborhood loot database
- values of you and the neighbor of the attacking, defending armies are noted
- what type of fight you have carried out and whether you won, lost or given up
- all times when you attacked, looted or last visited him
- what you looted, from which building
- shows all active city signs in your neighborhood
Update
-
Extension:
-
Cost calculator:
- #756 Numbering integrated in the lists of the pre-scan
Bugfix
- Research cost calculator:
- #718 "Asteroid ice" was not recognized by the calculator
Bugfix
- Menu:
- #709 Menibar fixed
New
- Kits:
- This box shows all sets / selection kits from the inventory
Update
-
Extension:
- some language adjustments of the translators
- #671 Changelog link integrated in the English language
-
Event tasks:
- Chestbox (suggestions for jumps) optically and linguistically adapted
-
Events:
- Box graphically adapted
- Cherry tree graphics added
Bugfix
-
Extension:
- #688 New age is now recognized
-
Own contribution calculator:
- #682 "Fold-out arrow" corrected
Update
-
Negotiator:
- Now shows which wrong item was actually clicked on
- Now suggests the next one after the last move
-
Event tasks:
- Helper integrated for "cherry event", suggests either the best way for the daily price or prices
-
Languages:
- Italian, French and Russian have been adapted by community members
- Slovenian added
Bugfix
-
Extension:
- #654 missing translations added missing variables for translations added
- wrong graphic for "question mark" fixed
-
Event tasks:
- #648 was still displayed incorrectly after the event
-
Research costs:
- #638 Research costs were incorrectly calculated
-
Negotiator:
Update
-
Extension:
- Added Italian translations
- Made in Portuguese
-
investments:
- new API endpoint + new landing page (history, rank warning, etc.)
Bugfix
-
Extension:
- #602 added missing translations
-
Menu:
- #609 Fixed memory problem when changing via drag & drop
Update
- Mopel activities: - Restructuring of the API + database - Attacks + looting are recorded
Bugfix
- Menu:
- Memory problem when changing via drag & drop fixed
New
Update
-
Product overview:
-
Army overview:
-
Negotiator:
- #519 Number keys display and use (first number person, second key good + space bar)
-
Menu:
- #561 Quickly hide the window again by a second click on the bar
Bugfix
-
Extension:
- #540 Extension is active on all forgeofempires.com subpages that contain "game"
-
Menu:
-
Negotiator:
-
FP bearings:
- #424 Buy a small bug at the FP (coin calculator)
-
Invobox:
-
Cost calculator:
- #465 Display of residual FP active loop quest incorrect
-
Own contribution calculator:
- #501 Own contribution calculator shows no safe places
-
Research costs:
- #571 Research costs for the Martian age added
-
events:
- #499 Large street is hidden if not built
-
Army overview:
- #582 Icons of the arm units were blurry
-
Product overview:
- #545 Hall of Fame was not shown
Update
-
Info box:
- #435 Now saves the set filters
-
Menu:
- If you hold a menu item via mouse drag min. 1.5s over one of the active up or down arrows, the menu scrolls to the next view
-
Negotiator:
- #420 Detects exchanged goods and can continue to work with them if it still fits into the logic
BugFix
-
Info box:
-
motivations / polishing:
- #388 Information is transferred correctly again
-
Event list:
-
Citymap:
- #412 Some buildings on the left edge were not shown
-
Cost calculator:
- #416 line at the bottom for loop quests was gone
New
-
Event list:
- #309 Events in "raw form" are listed, the current (yellow frame) correct data is filled; auto update
-
Citymap:
- #249 2D overview (schematic) of your own city
-
Events:
Update
-
Extension:
- Writings of the boxes made more readable
-
Info box:
-
Cost calculator:
-
Guild battles:
-
FP bearings:
- When you click on buy, information on how many FPs could currently be bought for coins appears at the top right of the warehouse. Thanks to h3llraz0r
-
Harvesters:
- #333 Can be folded in
- Added mouse drag for the map
- New zoom technology installed
-
Menu:
- #351 Length can be limited in height using the settings
BugFix
-
Production overview:
-
Info box:
-
Menu:
- #331 fixed tooltips
-
duck helper:
- #339 "Fame" (crowns) is recognized as a resource and spent
-
Cost calculator:
- #341 Fixed bug when the 5th place didn't get a "reward" the box crashed
-
Own contribution calculator:
- #332 Corrected the height for "Copy values" in the Firefox
New
Update
- Menu:
- #279 Drag & drop for sorting built in
- resets itself after a resize
BugFix
-
Extension:
-
Campain Map:
- #260 Accepted trade offers are offset against the goods list
-
Ownpart calculator:
-
Outpost:
- Übersetzungen gefixt
- #302 Faulty empty box fixed
-
Cost Calculator:
-
Gildfights:
- #306 Incorrect loading of the portraits caused the box to crash
BugFix
- Extension:
- #314 Firefox version loads the modules in the wrong order
Update
- Harvest-helper:
- Sorting changed, coins and tools are only shown at the end of the table
BugFix
- Building names:
- incorrect constant could destroy extension translations
New
- Guild battles:
- #206 - Save the snapshot
Update
-
Productions:
- #140 - added population and satisfaction
-
Negotiations:
- #215 - Default priority of Mars goods reduced
-
Own contribution calculator:
- #263 - activated percent button is highlighted
-
Outpost:
-
Menu:
- #196 - The menu bar is now dynamically adjusted in height depending on the resolution
BugFix
-
Productions:
-
Negotiations:
-
Own contribution calculator:
- #248 - Wrong name with multiple accounts per browser
-
Info box:
New
-
Extension:
- Spanish added
-
Map of the continents:
- If you visit a province, all freight costs for this province are displayed on request - thanks to Th3C0D3R
Update
-
EA calculator:
- the FP up to level of the LG are now displayed #205
- It is now possible to use the EA calculator for levels that have already been completed, scroll backwards in the LG
-
Product overview:
-
Negotiators:
- Optimized freight costs
- The average freight costs for the rest of the negotiation are now displayed
- Warning messages when the stock of goods becomes scarce
- Mouseover over icons (top row) shows inventory
BugFix
-
Army overview:
- Errors occurred when removing units from the attack or defense
- If there was no Alcatraz, an error occurred
-
Info box:
- With LevelUp messages instead of the level “unknown” [thanks to Thomas (via mail)]
#####v2.3.13 New
- Negotiation Assistant:
- proposes matching goods through calculated algorithms for each round #183
- recognizes the tavern's 4 moves and calculates the possibilities of the combinations accordingly
Update
- Harvest-Helper:
- CityMap and building list close when leaving the neighbor forum
BugFix
- Guild LiveChat:
- Token added #198
#####v2.3.12.5 BugFix
- Army overview:
Update
#####v2.3.12.4 New
- Researches:
- Apply all goods / FP / storage costs until the end of the current or the selected age
- Armies (BETA):
- Shows all available units clearly with attack and defense values
Update
- Settings:
- In the settings box (InGame) you can now choose your own language #177
- Styling revised
BugFix
-
Outpost:
- Fixed incomplete goods display when first starting the extension or fixed the change of outpost #163
-
Harvest-Helper:
- Not all buildings have been shown #159
-
Settings:
- fixed moved background graphics
#####v2.3.12.3 Bugfix
- Extension:
- Speaker Icon later
- optical adjustments to the own contribution calculator
#####v2.3.12.2
- Extension:
- Fixed speech recognition for changelog
- Redefined API endpoints, data such as LGs of Gildies, own data, GEX, etc. are now transmitted cleanly #67
- Missing translations added
- Fixed a speaker icon
#####v2.3.12.1 Update
-
Extension:
-
Product overview:
- Shows which buildings would also produce FPs => Possible high-level production (especially SdWs)
- Boost added to supplies
#####v2.3.12
BugFix
-
Cost calculator:
- Name was not always recognized - Bug fixed #133 - Missing translation added
-
LG Investments: - Timeout set #134
Update
-
Cost calculator: - LG Overview: Tooltip for explanation, better detection - If level is not open or street is missing, an overlay will appear
-
own contribution calculator: - completely revised - Any number of external players / snipers are respected #47 [#72](https://github.com/dsiekiera/foe -helfer-extension/issues/72) #113 #139 #143 - Real-time update - Individual percentages per place adjustable
-
Settings: - new menu item => "Reset Box Coordinates"
#####v2.3.11.2
BugFix
- Extension: - Translations corrected (English, French)
#####v2.3.11.1
Update - Head overworked BugFix
- Extension: - Translations completed (English, French)
#####v2.3.11 Update
-
Cost calculator: - already scans in the overview whether there are buildings in which you could invest and mekrt this - Remaining FP display until leveling - Additional buttons for percentages are arranged correctly
-
Info box: - Filter for selectively displaying messages #121 - Added "empty box" button - If desired, a sound can be activated to hear a sound when changing the tab
-
Product overview: - Town Hall removed from the coin boost calculation #122 - Sticky table headers (stay up when scrolling) - Fixed tab icons due to an Inno-update - Sorts of the first 4 tabs improved
#####v2.3.10.2
Bugfix
-
Formatting by language fixed
-
Website: - Mopping activities are clean again #119
#####v2.3.10.1
Bugfix
-
Extension: - Game update from Inno loads the whole game faster, extension adjusted accordingly #116
-
Product overview: - wrong language adapted at relative time
-
Koster calculator: - Reduced "flicker" before the calculation