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When meteor storm are enabled and when a meteor hit the ground, a game error is printed to the console for each meteor collision.
How to make the bug happen
With no addon & workshop addon :
Enable the meteor storm, wait for the meteor to fall the ground.
By my investigation, when meteor touch a solid thing, PhysicsCollide() of meteor ent is called. So self:Destruct() is called. And when serv hit the 'self:Remove()' line, the error appear.
Lua errors
meteor[320]: Changing collision rules within a callback is likely to cause crashes!
Why the developer of DarkRP is responsible for this issue
The meteor system is developed by DarkRP developers 😃
Regards,
The text was updated successfully, but these errors were encountered:
Description of the bug
When meteor storm are enabled and when a meteor hit the ground, a game error is printed to the console for each meteor collision.
How to make the bug happen
With no addon & workshop addon :
Enable the meteor storm, wait for the meteor to fall the ground.
By my investigation, when meteor touch a solid thing, PhysicsCollide() of meteor ent is called. So self:Destruct() is called. And when serv hit the 'self:Remove()' line, the error appear.
Lua errors
meteor[320]: Changing collision rules within a callback is likely to cause crashes!
Why the developer of DarkRP is responsible for this issue
The meteor system is developed by DarkRP developers 😃
Regards,
The text was updated successfully, but these errors were encountered: