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[Bug]: Refined Storage and Functional Storage issues #873

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Sabster opened this issue May 30, 2022 · 7 comments
Closed

[Bug]: Refined Storage and Functional Storage issues #873

Sabster opened this issue May 30, 2022 · 7 comments
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FTB Presents Direwolf20 1.18 state: Awaiting Reply A reply is awaited from a user. state: Testing required In-game testing is required in-dev to assess the problem.

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@Sabster
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Sabster commented May 30, 2022

Modpack

FTB Presents Direwolf20

Modpack version

1.3.1

Log Files

I don't know which log to upload - so let me know if you do need it.

Describe the bug

I took a drawer (functional storage) and connected it to a controller) - when the drawer is locked, you cannot add Immersive Engineering stuff (Hemp in this case) to it (or FTB Industrial Contraptions - specifically silicon)

You also can't double click the controller with the silicon or the hemp like you can with normal items...

And since the controller isn't recognizing it, Refined Storage can't see it.

Steps to reproduce

Build a controller and attach it to a drawer
Put some hemp in the drawer - double click the controller with the hemp, and it will not add to the drawer

This seems to work fine with normal items (ingots, glass, etc...)

Expected behaviour

It should add the item to the drawer

Screenshots

2022-05-29_18 41 50
2022-05-29_18 41 55

Additional information

I can't tell exactly where the bug is, but suspect it's Functional Storage's issue....

@Sabster
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Sabster commented May 30, 2022

In the picture above, you'll see all the ores and glass are showing in Refined Storage - the Hemp and the Silicon (which are clearly in screen above) are not present...

@Sabster
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Sabster commented May 30, 2022

Another update: If you put the items that can't be seen by the controller into a compacting drawer, it starts working... Strangely Spruce Logs were also buggy...

@TheonlyTazz
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javaw_9BVRF3tS0I
I could not replicate this bug with Hemp, be sure to have the drawers linked to the drawer controller.
Be sure to set the item before you lock it, because it does seem that locking it while empty prevents any item to be inserted.

@TheonlyTazz TheonlyTazz added state: Awaiting Reply A reply is awaited from a user. state: Testing required In-game testing is required in-dev to assess the problem. labels May 31, 2022
@Sabster
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Sabster commented Jun 4, 2022

They are - if it matters; I am using spruce drawers.... Let me see what happens when I use Oak.

@Sabster
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Sabster commented Jun 4, 2022

Yup, works with oak - try it with spruce drawers and see if you can replicate it :)

EDIT: Well, I created a new world to test my theory - and it fell on it's face :( now it's working... But in my current world, it's not... Really strange.

@phit
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phit commented Jun 7, 2022

I'm seeing similar weird behavior with AE2, sometimes inserting or extracting items manually from the drawer makes the drawer content show up in the terminal, this happens both when using the drawer controller and drawer directly.

@TheonlyTazz
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I havent had this issue since the latest 1.9.1

please try again, and if it does happen again, feel free to reopen or make a new issue

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Labels
FTB Presents Direwolf20 1.18 state: Awaiting Reply A reply is awaited from a user. state: Testing required In-game testing is required in-dev to assess the problem.
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