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Game crashing seemingly randomly #319

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twofoldAnnihilation opened this issue Oct 2, 2019 · 1 comment
Closed

Game crashing seemingly randomly #319

twofoldAnnihilation opened this issue Oct 2, 2019 · 1 comment

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@twofoldAnnihilation
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  • Modpack Version: FTB Revelation 3.2.0

  • Issue: Crash seems to happen at random. Will be walking along in game and suddenly the game will freeze briefly and crash

  • Link to Log or Crash File Paste: https://paste.feed-the-beast.com/view/1c270218

  • Is it Repeatable?: It's happened several times now but I can't pinpoint what's causing it

  • Mod/s Affected:

  • Known Fix:

@rune-san
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rune-san commented Oct 2, 2019

Check #301 for a similar issue. The p455w0rdsLib mod's renderer doesn't get along well with a lot of mods. I recommend going into your client config where the mod's p455w0rdsLib.cfg config file is located, and disabling it's renderer by changing the shaders and lighting effects to false.

"colored light shader options" {
    # Enables shader support in dependant mods [default: true]
    B:EnableShaders=false
	
    # If true, then colored lighting effects will be added to vanilla items, blocks, and tile entities. [default: true]
    B:EnableVanillaLightingEffects=false

    # Maximum Number of lights to be rendered on the screen at once [range: 4 ~ 256, default: 64]
    I:MaxLights=64

    # Maximum Distance to render a colored light [range: 4.0 ~ 128.0, default: 128.0]
    S:MaxRenderDist=128.0

    # Skips sending light updates to the card some frames. This can speed up fps greatly when bandwidth is a problem. 0 always sends data. [range: 0 ~ 160, default: 10]
    I:NumFramesToSkipWhenRenderingShaders=10
}

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