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Incompatible with sodium 0.5 #1039
Comments
can replicate |
Out of curiosity, what is causing this issue? Any clues? Whether or not you have an idea, I'm willing to look into it and see if it can be fixed on either the Sodium or Create sides. |
The exact cause has been known since the first day that 0.5.0 was released, so there is no need to look into it. I have not had time to add it yet, but submitting a pull request will not accelerate the addition of the fix. |
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newer create builds have sodium<5.0.0 requirement so you cannot load it at all |
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I'm curious of what caused this bugs? I was really excited for the 1.20.1 Fabric release of Create. |
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a list of working versions can be found at #1110 |
this will be fixed with patch f |
Describe the Bug
When Flywheel's backend is set to Instancing or Batched (this doesn't affect off), moving create blocks will not render when the scene is loaded/reloaded, however they do appear when first being placed down.
Reproduction Steps
...
Expected Result
Blocks to appear after reloading (either closing and opening world or pressing F3 + A)
Screenshots and Videos
Crash Report or Log
No response
Operating System
Windows 10
Mod Version
0.5.1d
Minecraft Version
1.20.1
Other Mods
Create
Fabric API
Fabric Language Kotlin
Indium (latest)
Sodium (latest)
Botarium
Resourceful Lib
Resourcefulconfig
Tempad
Additional Context
No response
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