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Respackopts #210
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This was also suggested by its creator and my response was:
Some other points:
The only pro I see is Bedrock parity, as Bedrock has the same feature. |
Actually, changed my mind as I now noticed you mentioned some packs. Going to mark this as "on hold" and will consider including once I see adoption from a bigger resource pack (say, one with 100k downloads) or several small ones (say, 20). Also suggesting the dev to track the packs that include it. |
Since this issue is still open: two packs meeting the 100k downloads criteria seem to have adopted optional respackopts configurations now, and several other smaller packs have used it as well. |
Thanks for the heads up.
Okay, I believe you. But neither of them actually mention the mod, nor the features that it would unlock. Therefore the mod doesn't grow and nobody even expects the packs to have additional options...
Yes, that's what you should do. Mention all packs that you can find to support your mod, and don't hide it in the wiki, do it right in your mod's description. Because if the packs themselves don't advertise you, at least you should advertise them to show that your mod is used in resource packs. Also, I have concerns about your releases in general. 2.10.2 is still in beta, 1.19+ versions are "highly experimental", with 1.19.2 version being released only today. The back and forth mod size variance from 51 to 898 KB looks very suspicious. There are still ways to go... |
The reason I added the FYI was so that you could verify that claim. Those packs include the relevant files.
I agree that leaving all the latest versions marked as experimental is probably problematic from your perspective.
Originally, the mod bundled cloth and used a very small but inflexible condition system and a hacky internal representation. Over the course of later versions, I switched to a cleaner (but larger), tree-based representation, stopped bundling cloth, instead listing it as an external dependency, later included μScript for conditions and switched to LibJF configs. The file sizes vary accordingly. |
I found the mod really great but when trying to port my modpack (ɴᴏᴛ ꜰᴏ) over to quilt i noticed it didn't work because LibJF goes really deep in fabric loader. |
Some work has already gone into decoupling libjf-unsafe from the loader internals for stability. |
Redstone Tweaks uses it. https://www.curseforge.com/minecraft/texture-packs/redstone-tweaks |
Mod name
Respackopts
Curseforge link
https://www.curseforge.com/minecraft/mc-mods/respackopts
Other links
https://www.modrinth.com/mod/respackopts
https://gitlab.com/jfmods/respackopts
What it does
Adds configuration support to resource packs, allowing resource pack developers to support custom configs in their packs.
Why should it be in the modpack
Why shouldn't it be in the modpack
Most resource packs don't utilize Respackopts yet, so it wouldn't find use by many players. (Although I do believe that it's inclusion in this pack would lead to further adoption by resource pack devs.)
Categories
New feature
Additional details
No response
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