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FastBench #43

Closed
1 of 6 tasks
NebelNidas opened this issue Apr 14, 2021 · 2 comments
Closed
1 of 6 tasks

FastBench #43

NebelNidas opened this issue Apr 14, 2021 · 2 comments
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mod New Fabric mod to include rejected Mods and changes that will not be added

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@NebelNidas
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Mod name
FastBench

Curseforge link
https://www.curseforge.com/minecraft/mc-mods/fastbench-for-fabric

Modrinth link
N/A

Other link
https://github.com/Tfarcenim/FabricFastBench

What it does
This mod does a couple things relating to the vanilla workbench so that it runs faster and causes less network traffic. Basically see #41.

Why should it be in the modpack
See above

Why shouldn't it be in the modpack
The latest CurseForge release is out of date and doesn't work that well. But when compiling from this PR, it works with 1.16.5 no issues.

Categories

  • Performance optimization
  • Graphics optimization
  • New feature
  • Optifine parity
  • Fixes a bug/dependency
  • Replaces an existing mod
@NebelNidas NebelNidas added the mod New Fabric mod to include label Apr 14, 2021
@Madis0
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Madis0 commented Apr 15, 2021

CF version must be up to date, "less network traffic" sounds like modifying packets yet again and therefore risking anticheats.

@Madis0 Madis0 closed this as completed Apr 15, 2021
@NebelNidas
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NebelNidas commented Apr 15, 2021

Nope, it reduces network traffic by simply caching the crafting recipes, no packets are being manipulated client-side. But for that it would have to run on the server, it also has no use when only running client-side only. But again, like with FastFurnace, it speeds up the internal server when in Singleplayer:
image

@CodeF53 CodeF53 mentioned this issue Jun 22, 2021
6 tasks
@Madis0 Madis0 mentioned this issue Jul 1, 2021
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@Madis0 Madis0 added the rejected Mods and changes that will not be added label Sep 16, 2021
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Labels
mod New Fabric mod to include rejected Mods and changes that will not be added
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