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Entity:GetMaxHealth() returns LocalPlayer's max health when used clientside on other players #2588

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zambony opened this issue May 2, 2016 · 1 comment

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@zambony
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zambony commented May 2, 2016

If you attempt to use GetMaxHealth() on another player from your client, it will return your own max health instead of theirs.
Unsure if this is intentional.

@willox
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willox commented May 8, 2016

I can't reproduce this

@willox willox closed this as completed May 8, 2016
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