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OLAOutput.h
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OLAOutput.h
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/*
* OLA Channel Output driver for Falcon Player (FPP)
*
* Copyright (C) 2013-2018 the Falcon Player Developers
* Initial development by:
* - David Pitts (dpitts)
* - Tony Mace (MyKroFt)
* - Mathew Mrosko (Materdaddy)
* - Chris Pinkham (CaptainMurdoch)
* For additional credits and developers, see credits.php.
*
* The Falcon Player (FPP) is free software; you can redistribute it
* and/or modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _OLAOUTPUT_H
#define _OLAOUTPUT_H
#include <vector>
#include "ThreadedChannelOutputBase.h"
#include "UniverseEntry.h"
#include <ola/DmxBuffer.h>
#include <ola/client/StreamingClient.h>
class OLAOutput : public ThreadedChannelOutputBase {
public:
OLAOutput(unsigned int startChannel, unsigned int channelCount);
~OLAOutput();
int Init(Json::Value config);
int Close(void);
int RawSendData(unsigned char *channelData);
void DumpConfig(void);
virtual void GetRequiredChannelRange(int &min, int & max);
private:
ola::DmxBuffer m_buffer;
ola::client::StreamingClient *m_client;
std::vector<Universe> m_universes;
};
#endif