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rps.js
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rps.js
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const { SlashCommandBuilder } = require('discord.js')
module.exports = {
data: new SlashCommandBuilder()
.setName('rps')
.setDescription('Play rock, paper, scissors against the bot')
.addStringOption((option) => option
.setName('choice')
.setDescription('Your choice')
.setRequired(true)
.addChoices(
{ name: 'Rock', value: 'rock' },
{ name: 'Paper', value: 'paper' },
{ name: 'Scissors', value: 'scissor' }
)
),
async execute(interaction) {
let choice = interaction.options.getString('choice')
let list = ["rock", "paper", "scissor"]
let bot_choice = (list[Math.floor(Math.random() * list.length)])
let outcome
switch (choice) {
case 'rock':
switch (bot_choice) {
case 'rock':
outcome = 1
break
case 'paper':
output = 0
break
case 'scissor':
output = 2
break
}
break
case 'paper':
switch (bot_choice) {
case 'rock':
outcome = 2
break
case 'paper':
outcome = 1
break
case 'scissor':
outcome = 0
break
}
break
case 'scissor':
switch (bot_choice) {
case 'rock':
outcome = 0
break
case 'paper':
outcome = 2
break
case 'scissor':
outcome = 1
break
}
break
}
let output_result
switch (outcome) {
case 0:
output_result = "lost"
break
case 1:
output_result = "drew"
break
case 2:
output_result = "won"
break
}
await interaction.reply(`Bot chose ${bot_choice}, you **${output_result}**`)
}
}