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Fast64 in Blender 3.1.0+ - Material Display Issue #85
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Does it throw exactly the same error as previously? 🤔 That doesn't make sense, it may be similar but cannot be the same, can you provide the exact error Apart from that there appears to be a whole lot of issues with Fast64 materials rendering in Blender 3.1.0, and it's going to take a while to fix, so unfortunately just stay in 3.0.1 for the time being :/ |
Oki will do :D and sure lemme fast send you the error i get
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Fixed with V5 materials |
Hello so while bug #83 got fixed in Blender 3.1.0 it still seems to be sometimes randomly showing up for example when clicking on create Material it sometimes throw the error of #83 which seems to happen due to Fast64 for whateveer reason choosing instead of the Normal SM64 Shaded Solid to use a Custom Preset and it also has bugs with textures by for example rendering my 32x32 Texture in complete black even tho i assigned it already
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