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Fast64 in Blender 3.1.0+ - Material Display Issue #85

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Retro-Hax opened this issue Mar 19, 2022 · 3 comments
Closed

Fast64 in Blender 3.1.0+ - Material Display Issue #85

Retro-Hax opened this issue Mar 19, 2022 · 3 comments

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@Retro-Hax
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Hello so while bug #83 got fixed in Blender 3.1.0 it still seems to be sometimes randomly showing up for example when clicking on create Material it sometimes throw the error of #83 which seems to happen due to Fast64 for whateveer reason choosing instead of the Normal SM64 Shaded Solid to use a Custom Preset and it also has bugs with textures by for example rendering my 32x32 Texture in complete black even tho i assigned it already
image

@Dragorn421 Dragorn421 changed the title Fast64 Material Display Issue Fast64 in Blender 3.1.0 - Material Display Issue Mar 19, 2022
@Dragorn421
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Does it throw exactly the same error as previously? 🤔 That doesn't make sense, it may be similar but cannot be the same, can you provide the exact error

Apart from that there appears to be a whole lot of issues with Fast64 materials rendering in Blender 3.1.0, and it's going to take a while to fix, so unfortunately just stay in 3.0.1 for the time being :/

@Retro-Hax
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Oki will do :D and sure lemme fast send you the error i get

  File "/home/dario/.config/blender/3.1/scripts/addons/fast64-main/fast64_internal/f3d/f3d_material.py", line 2016, in execute
    createF3DMat(obj, preset)
  File "/home/dario/.config/blender/3.1/scripts/addons/fast64-main/fast64_internal/f3d/f3d_material.py", line 1897, in createF3DMat
    uvNode0.outputs[0], 'NodeSocketVector', 'UV0Output')
IndexError: bpy_prop_collection[index]: index 0 out of range, size 0

location: <unknown location>:-1```

@Dragorn421 Dragorn421 changed the title Fast64 in Blender 3.1.0 - Material Display Issue Fast64 in Blender 3.1.0+ - Material Display Issue Apr 4, 2022
@Dragorn421
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Fixed with V5 materials

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