forked from opdenkamp/xbmc
/
DXVA.cpp
731 lines (621 loc) · 25.3 KB
/
DXVA.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#ifdef HAS_DX
#include <windows.h>
#include <d3d9.h>
#include <Initguid.h>
#include <dxva2api.h>
#include "DXVA.h"
#include "windowing/WindowingFactory.h"
#include "settings/Settings.h"
#include "settings/MediaSettings.h"
#include "utils/AutoPtrHandle.h"
#include "utils/StringUtils.h"
#include "settings/AdvancedSettings.h"
#include "cores/VideoRenderers/RenderManager.h"
#include "RenderFlags.h"
#include "win32/WIN32Util.h"
#include "utils/Log.h"
#include <memory>
using namespace DXVA;
using namespace AUTOPTR;
using namespace std;
DEFINE_GUID(DXVA2_VideoProcATIVectorAdaptiveDevice, 0x3C5323C1,0x6fb7,0x44f5,0x90,0x81,0x05,0x6b,0xf2,0xee,0x44,0x9d);
DEFINE_GUID(DXVA2_VideoProcATIMotionAdaptiveDevice, 0x552C0DAD,0xccbc,0x420b,0x83,0xc8,0x74,0x94,0x3c,0xf9,0xf1,0xa6);
DEFINE_GUID(DXVA2_VideoProcATIAdaptiveDevice, 0x6E8329FF,0xb642,0x418b,0xbc,0xf0,0xbc,0xb6,0x59,0x1e,0x25,0x5f);
DEFINE_GUID(DXVA2_VideoProcNVidiaAdaptiveDevice, 0x6CB69578,0x7617,0x4637,0x91,0xE5,0x1C,0x02,0xDB,0x81,0x02,0x85);
DEFINE_GUID(DXVA2_VideoProcIntelEdgeDevice, 0xBF752EF6,0x8CC4,0x457A,0xBE,0x1B,0x08,0xBD,0x1C,0xAE,0xEE,0x9F);
DEFINE_GUID(DXVA2_VideoProcNVidiaUnknownDevice, 0xF9F19DA5,0x3B09,0x4B2F,0x9D,0x89,0xC6,0x47,0x53,0xE3,0xEA,0xAB);
typedef struct {
const char *name;
const GUID *guid;
} dxva2_device_t;
static const dxva2_device_t dxva2_devices[] = {
{ "Progressive Device", &DXVA2_VideoProcProgressiveDevice },
{ "Bob Device", &DXVA2_VideoProcBobDevice },
{ "Vector Adaptative Device", &DXVA2_VideoProcATIVectorAdaptiveDevice },
{ "Motion Adaptative Device", &DXVA2_VideoProcATIMotionAdaptiveDevice },
{ "Adaptative Device", &DXVA2_VideoProcATIAdaptiveDevice },
{ "Spatial-temporal device", &DXVA2_VideoProcNVidiaAdaptiveDevice },
{ "Edge directed device", &DXVA2_VideoProcIntelEdgeDevice },
{ "Unknown device (nVidia)", &DXVA2_VideoProcNVidiaUnknownDevice },
{ NULL, NULL }
};
typedef struct {
const char *name;
unsigned flags;
} dxva2_deinterlacetech_t;
static const dxva2_deinterlacetech_t dxva2_deinterlacetechs[] = {
{ "Inverse Telecine", DXVA2_DeinterlaceTech_InverseTelecine },
{ "Motion vector steered", DXVA2_DeinterlaceTech_MotionVectorSteered },
{ "Pixel adaptive", DXVA2_DeinterlaceTech_PixelAdaptive },
{ "Field adaptive", DXVA2_DeinterlaceTech_FieldAdaptive },
{ "Edge filtering", DXVA2_DeinterlaceTech_EdgeFiltering },
{ "Median filtering", DXVA2_DeinterlaceTech_MedianFiltering },
{ "Bob vertical stretch 4-tap", DXVA2_DeinterlaceTech_BOBVerticalStretch4Tap },
{ "Bob vertical stretch", DXVA2_DeinterlaceTech_BOBVerticalStretch },
{ "Bob line replicate", DXVA2_DeinterlaceTech_BOBLineReplicate },
{ "Unknown", DXVA2_DeinterlaceTech_Unknown },
{ NULL, 0 }
};
// Prefered targets must be first
static const D3DFORMAT render_targets[] = {
(D3DFORMAT)MAKEFOURCC('N','V','1','2'),
(D3DFORMAT)MAKEFOURCC('Y','V','1','2'),
D3DFMT_UNKNOWN
};
typedef struct {
DWORD VendorID;
DWORD DeviceID;
} pci_device;
// List of devices that drop frames with a deinterlacing processor for progressive material.
static const pci_device NoDeintProcForProgDevices[] = {
{ PCIV_nVidia, 0x0865 }, // ION
{ PCIV_nVidia, 0x0874 }, // ION
{ PCIV_nVidia, 0x0876 }, // ION
{ PCIV_nVidia, 0x087D }, // ION
{ PCIV_nVidia, 0x087E }, // ION LE
{ PCIV_nVidia, 0x087F }, // ION LE
{ 0 , 0x0000 }
};
static std::string GUIDToString(const GUID& guid)
{
std::string buffer = StringUtils::Format("%08X-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x"
, guid.Data1, guid.Data2, guid.Data3
, guid.Data4[0], guid.Data4[1]
, guid.Data4[2], guid.Data4[3], guid.Data4[4]
, guid.Data4[5], guid.Data4[6], guid.Data4[7]);
return buffer;
}
static const dxva2_device_t *dxva2_find_device(const GUID *guid)
{
for (unsigned i = 0; dxva2_devices[i].name; i++) {
if (IsEqualGUID(*dxva2_devices[i].guid, *guid))
return &dxva2_devices[i];
}
return NULL;
}
static const dxva2_deinterlacetech_t *dxva2_find_deinterlacetech(unsigned flags)
{
for (unsigned i = 0; dxva2_deinterlacetechs[i].name; i++) {
if (dxva2_deinterlacetechs[i].flags == flags)
return &dxva2_deinterlacetechs[i];
}
return NULL;
}
#define SCOPE(type, var) std::shared_ptr<type> var##_holder(var, CoTaskMemFree);
CCriticalSection CProcessor::m_dlSection;
HMODULE CProcessor::m_dlHandle = NULL;
DXVA2CreateVideoServicePtr CProcessor::m_DXVA2CreateVideoService = NULL;
CProcessor::CProcessor()
{
m_service = NULL;
m_process = NULL;
g_Windowing.Register(this);
m_context = NULL;
m_progressive = true;
}
CProcessor::~CProcessor()
{
g_Windowing.Unregister(this);
UnInit();
}
void CProcessor::UnInit()
{
CSingleLock lock(m_section);
Close();
SAFE_RELEASE(m_service);
}
void CProcessor::Close()
{
CSingleLock lock(m_section);
SAFE_RELEASE(m_process);
SAFE_RELEASE(m_context);
}
bool CProcessor::UpdateSize(const DXVA2_VideoDesc& dsc)
{
// TODO: print the D3FORMAT text version in log
CLog::Log(LOGDEBUG, "DXVA - checking samples array size using %d render target", dsc.Format);
GUID* deint_guid_list = NULL;
unsigned guid_count = 0;
if (FAILED(m_service->GetVideoProcessorDeviceGuids(&dsc, &guid_count, &deint_guid_list)))
return false;
SCOPE(GUID, deint_guid_list);
for (unsigned i = 0; i < guid_count; i++)
{
DXVA2_VideoProcessorCaps caps;
CHECK(m_service->GetVideoProcessorCaps(deint_guid_list[i], &dsc, D3DFMT_X8R8G8B8, &caps));
if (caps.NumBackwardRefSamples + caps.NumForwardRefSamples > m_size)
{
m_size = caps.NumBackwardRefSamples + caps.NumForwardRefSamples;
CLog::Log(LOGDEBUG, "DXVA - updated maximum samples count to %d", m_size);
}
m_max_back_refs = std::max(caps.NumBackwardRefSamples, m_max_back_refs);
m_max_fwd_refs = std::max(caps.NumForwardRefSamples, m_max_fwd_refs);
}
return true;
}
bool CProcessor::PreInit()
{
if (!LoadSymbols())
return false;
UnInit();
CSingleLock lock(m_section);
if (FAILED(m_DXVA2CreateVideoService(g_Windowing.Get3DDevice(), IID_IDirectXVideoProcessorService, (void**)&m_service)))
return false;
m_size = 0;
// We try to find the maximum count of reference frames using a standard resolution and all known render target formats
DXVA2_VideoDesc dsc = {};
dsc.SampleWidth = 640;
dsc.SampleHeight = 480;
dsc.SampleFormat.SampleFormat = DXVA2_SampleFieldInterleavedOddFirst;
m_max_back_refs = 0;
m_max_fwd_refs = 0;
for (unsigned i = 0; render_targets[i] != D3DFMT_UNKNOWN; i++)
{
dsc.Format = render_targets[i];
if (!UpdateSize(dsc))
CLog::Log(LOGDEBUG, "DXVA - render target not supported by processor");
}
m_size = m_max_back_refs + 1 + m_max_fwd_refs + 2; // refs + 1 display + 2 safety frames
return true;
}
bool CProcessor::Open(UINT width, UINT height, unsigned int flags, unsigned int format, unsigned int extended_format)
{
Close();
CSingleLock lock(m_section);
if (!m_service)
return false;
DXVA2_VideoDesc dsc;
memset(&dsc, 0, sizeof(DXVA2_VideoDesc));
dsc.SampleWidth = width;
dsc.SampleHeight = height;
dsc.SampleFormat.VideoLighting = DXVA2_VideoLighting_dim;
switch (CONF_FLAGS_CHROMA_MASK(flags))
{
case CONF_FLAGS_CHROMA_LEFT:
dsc.SampleFormat.VideoChromaSubsampling = DXVA2_VideoChromaSubsampling_Horizontally_Cosited
| DXVA2_VideoChromaSubsampling_Vertically_AlignedChromaPlanes;
break;
case CONF_FLAGS_CHROMA_CENTER:
dsc.SampleFormat.VideoChromaSubsampling = DXVA2_VideoChromaSubsampling_Vertically_AlignedChromaPlanes;
break;
case CONF_FLAGS_CHROMA_TOPLEFT:
dsc.SampleFormat.VideoChromaSubsampling = DXVA2_VideoChromaSubsampling_Horizontally_Cosited
| DXVA2_VideoChromaSubsampling_Vertically_Cosited;
break;
default:
dsc.SampleFormat.VideoChromaSubsampling = DXVA2_VideoChromaSubsampling_Unknown;
}
if (flags & CONF_FLAGS_YUV_FULLRANGE)
dsc.SampleFormat.NominalRange = DXVA2_NominalRange_0_255;
else
dsc.SampleFormat.NominalRange = DXVA2_NominalRange_16_235;
switch (CONF_FLAGS_YUVCOEF_MASK(flags))
{
case CONF_FLAGS_YUVCOEF_240M:
dsc.SampleFormat.VideoTransferMatrix = DXVA2_VideoTransferMatrix_SMPTE240M;
break;
case CONF_FLAGS_YUVCOEF_BT601:
dsc.SampleFormat.VideoTransferMatrix = DXVA2_VideoTransferMatrix_BT601;
break;
case CONF_FLAGS_YUVCOEF_BT709:
dsc.SampleFormat.VideoTransferMatrix = DXVA2_VideoTransferMatrix_BT709;
break;
default:
dsc.SampleFormat.VideoTransferMatrix = DXVA2_VideoTransferMatrix_Unknown;
}
switch (CONF_FLAGS_COLPRI_MASK(flags))
{
case CONF_FLAGS_COLPRI_BT709:
dsc.SampleFormat.VideoPrimaries = DXVA2_VideoPrimaries_BT709;
break;
case CONF_FLAGS_COLPRI_BT470M:
dsc.SampleFormat.VideoPrimaries = DXVA2_VideoPrimaries_BT470_2_SysM;
break;
case CONF_FLAGS_COLPRI_BT470BG:
dsc.SampleFormat.VideoPrimaries = DXVA2_VideoPrimaries_BT470_2_SysBG;
break;
case CONF_FLAGS_COLPRI_170M:
dsc.SampleFormat.VideoPrimaries = DXVA2_VideoPrimaries_SMPTE170M;
break;
case CONF_FLAGS_COLPRI_240M:
dsc.SampleFormat.VideoPrimaries = DXVA2_VideoPrimaries_SMPTE240M;
break;
default:
dsc.SampleFormat.VideoPrimaries = DXVA2_VideoPrimaries_Unknown;
}
switch (CONF_FLAGS_TRC_MASK(flags))
{
case CONF_FLAGS_TRC_BT709:
dsc.SampleFormat.VideoTransferFunction = DXVA2_VideoTransFunc_709;
break;
case CONF_FLAGS_TRC_GAMMA22:
dsc.SampleFormat.VideoTransferFunction = DXVA2_VideoTransFunc_22;
break;
case CONF_FLAGS_TRC_GAMMA28:
dsc.SampleFormat.VideoTransferFunction = DXVA2_VideoTransFunc_28;
break;
default:
dsc.SampleFormat.VideoTransferFunction = DXVA2_VideoTransFunc_Unknown;
}
m_desc = dsc;
if (format == RENDER_FMT_DXVA)
m_desc.Format = (D3DFORMAT)extended_format;
else
{
// Only NV12 software colorspace conversion is implemented for now
m_desc.Format = (D3DFORMAT)MAKEFOURCC('N','V','1','2');
if (!CreateSurfaces())
return false;
}
// frame flags are not available to do the complete calculation of the deinterlacing mode, as done in Render()
// It's OK, as it doesn't make any difference for all hardware except the few GPUs on the quirk list.
// And for those GPUs, the correct values will be calculated with the first Render() and the correct processor
// will replace the one allocated here, before the user sees anything.
// It's a bit inefficient, that's all.
m_deinterlace_mode = CMediaSettings::Get().GetCurrentVideoSettings().m_DeinterlaceMode;
m_interlace_method = g_renderManager.AutoInterlaceMethod(CMediaSettings::Get().GetCurrentVideoSettings().m_InterlaceMethod);;
EvaluateQuirkNoDeintProcForProg();
if (g_advancedSettings.m_DXVANoDeintProcForProgressive || m_quirk_nodeintprocforprog)
CLog::Log(LOGNOTICE, "DXVA: Auto deinterlacing mode workaround activated. Deinterlacing processor will be used only for interlaced frames.");
if (!OpenProcessor())
return false;
return true;
}
void CProcessor::EvaluateQuirkNoDeintProcForProg()
{
D3DADAPTER_IDENTIFIER9 AIdentifier = g_Windowing.GetAIdentifier();
for (unsigned idx = 0; NoDeintProcForProgDevices[idx].VendorID != 0; idx++)
{
if(NoDeintProcForProgDevices[idx].VendorID == AIdentifier.VendorId
&& NoDeintProcForProgDevices[idx].DeviceID == AIdentifier.DeviceId)
{
m_quirk_nodeintprocforprog = true;
return;
}
}
m_quirk_nodeintprocforprog = false;
}
bool CProcessor::SelectProcessor()
{
// The CProcessor can be run after dxva or software decoding, possibly after software deinterlacing.
// Deinterlace mode off: force progressive
// Deinterlace mode auto or force, with a dxva deinterlacing method: create an deinterlacing capable processor. The frame flags will tell it to deinterlace or not.
m_progressive = m_deinterlace_mode == VS_DEINTERLACEMODE_OFF
|| ( m_interlace_method != VS_INTERLACEMETHOD_DXVA_BOB
&& m_interlace_method != VS_INTERLACEMETHOD_DXVA_BEST);
if (m_progressive)
m_desc.SampleFormat.SampleFormat = DXVA2_SampleProgressiveFrame;
else
m_desc.SampleFormat.SampleFormat = DXVA2_SampleFieldInterleavedEvenFirst;
GUID* guid_list;
unsigned guid_count;
CHECK(m_service->GetVideoProcessorDeviceGuids(&m_desc, &guid_count, &guid_list));
SCOPE(GUID, guid_list);
if(guid_count == 0)
{
CLog::Log(LOGDEBUG, "DXVA - unable to find any processors");
return false;
}
for(unsigned i = 0; i < guid_count; i++)
{
const GUID* g = &guid_list[i];
const dxva2_device_t* device = dxva2_find_device(g);
if (device)
{
CLog::Log(LOGDEBUG, "DXVA - processor found %s", device->name);
}
else
{
CHECK(m_service->GetVideoProcessorCaps(*g, &m_desc, D3DFMT_X8R8G8B8, &m_caps));
const dxva2_deinterlacetech_t* tech = dxva2_find_deinterlacetech(m_caps.DeinterlaceTechnology);
if (tech != NULL)
CLog::Log(LOGDEBUG, "DXVA - unknown processor %s found, deinterlace technology %s", GUIDToString(*g).c_str(), tech->name);
else
CLog::Log(LOGDEBUG, "DXVA - unknown processor %s found, unknown technology", GUIDToString(*g).c_str());
}
}
if (m_progressive)
m_device = DXVA2_VideoProcProgressiveDevice;
else if(m_interlace_method == VS_INTERLACEMETHOD_DXVA_BEST)
m_device = guid_list[0];
else
m_device = DXVA2_VideoProcBobDevice;
return true;
}
bool CProcessor::OpenProcessor()
{
if (!SelectProcessor())
return false;
SAFE_RELEASE(m_process);
const dxva2_device_t* device = dxva2_find_device(&m_device);
if (device)
CLog::Log(LOGDEBUG, "DXVA - processor selected %s", device->name);
else
CLog::Log(LOGDEBUG, "DXVA - processor selected %s", GUIDToString(m_device).c_str());
D3DFORMAT rtFormat = D3DFMT_X8R8G8B8;
CHECK(m_service->GetVideoProcessorCaps(m_device, &m_desc, rtFormat, &m_caps))
/* HACK for Intel Egde Device.
* won't work if backward refs is equals value from the capabilities *
* Possible reasons are: *
* 1) The device capabilities are incorrectly reported *
* 2) The device is broken */
if (IsEqualGUID(m_device, DXVA2_VideoProcIntelEdgeDevice))
m_caps.NumBackwardRefSamples = 0;
if (m_caps.DeviceCaps & DXVA2_VPDev_SoftwareDevice)
CLog::Log(LOGDEBUG, "DXVA - processor is software device");
if (m_caps.DeviceCaps & DXVA2_VPDev_EmulatedDXVA1)
CLog::Log(LOGDEBUG, "DXVA - processor is emulated dxva1");
CLog::Log(LOGDEBUG, "DXVA - processor requires %d past frames and %d future frames", m_caps.NumBackwardRefSamples, m_caps.NumForwardRefSamples);
if (m_caps.NumBackwardRefSamples + m_caps.NumForwardRefSamples + 3 > m_size)
{
CLog::Log(LOGERROR, "DXVA - used an incorrect number of reference frames creating processor");
return false;
}
CHECK(m_service->CreateVideoProcessor(m_device, &m_desc, rtFormat, 0, &m_process));
CHECK(m_service->GetProcAmpRange(m_device, &m_desc, rtFormat, DXVA2_ProcAmp_Brightness, &m_brightness));
CHECK(m_service->GetProcAmpRange(m_device, &m_desc, rtFormat, DXVA2_ProcAmp_Contrast , &m_contrast));
CHECK(m_service->GetProcAmpRange(m_device, &m_desc, rtFormat, DXVA2_ProcAmp_Hue , &m_hue));
CHECK(m_service->GetProcAmpRange(m_device, &m_desc, rtFormat, DXVA2_ProcAmp_Saturation, &m_saturation));
return true;
}
bool CProcessor::CreateSurfaces()
{
LPDIRECT3DDEVICE9 pD3DDevice = g_Windowing.Get3DDevice();
LPDIRECT3DSURFACE9 surfaces[32];
for (unsigned idx = 0; idx < m_size; idx++)
{
CHECK(pD3DDevice->CreateOffscreenPlainSurface(
(m_desc.SampleWidth + 15) & ~15,
(m_desc.SampleHeight + 15) & ~15,
m_desc.Format,
D3DPOOL_DEFAULT,
&surfaces[idx],
NULL));
}
m_context = new CSurfaceContext();
for (int i = 0; i < m_size; i++)
{
m_context->AddSurface(surfaces[i]);
}
return true;
}
CRenderPicture *CProcessor::Convert(DVDVideoPicture* picture)
{
if (picture->format != RENDER_FMT_YUV420P)
{
CLog::Log(LOGERROR, "%s - colorspace not supported by processor, skipping frame.", __FUNCTION__);
return NULL;
}
IDirect3DSurface9* surface = m_context->GetFree(NULL);
if (!surface)
{
CLog::Log(LOGERROR, "%s - no free video surface", __FUNCTION__);
return NULL;
}
D3DLOCKED_RECT rectangle;
if (FAILED(surface->LockRect(&rectangle, NULL, 0)))
{
CLog::Log(LOGERROR, "%s - could not lock rect", __FUNCTION__);
m_context->ClearReference(surface);
return NULL;
}
// Convert to NV12 - Luma
// TODO: Optimize this later using shaders/swscale/etc.
uint8_t *s = picture->data[0];
uint8_t* bits = (uint8_t*)(rectangle.pBits);
for (unsigned y = 0; y < picture->iHeight; y++)
{
memcpy(bits, s, picture->iWidth);
s += picture->iLineSize[0];
bits += rectangle.Pitch;
}
D3DSURFACE_DESC desc;
if (FAILED(surface->GetDesc(&desc)))
{
CLog::Log(LOGERROR, "%s - could not get surface descriptor", __FUNCTION__);
m_context->ClearReference(surface);
return NULL;
}
// Convert to NV12 - Chroma
uint8_t *s_u, *s_v, *d_uv;
for (unsigned y = 0; y < picture->iHeight / 2; y++)
{
s_u = picture->data[1] + (y * picture->iLineSize[1]);
s_v = picture->data[2] + (y * picture->iLineSize[2]);
d_uv = ((uint8_t*)(rectangle.pBits)) + (desc.Height + y) * rectangle.Pitch;
for (unsigned x = 0; x < picture->iWidth / 2; x++)
{
*d_uv++ = *s_u++;
*d_uv++ = *s_v++;
}
}
if (FAILED(surface->UnlockRect()))
{
CLog::Log(LOGERROR, "%s - failed to unlock surface", __FUNCTION__);
m_context->ClearReference(surface);
return NULL;
}
m_context->ClearReference(surface);
m_context->MarkRender(surface);
CRenderPicture *pic = new CRenderPicture(m_context);
pic->surface = surface;
return pic;
}
static DXVA2_Fixed32 ConvertRange(const DXVA2_ValueRange& range, int value, int min, int max, int def)
{
if(value > def)
return DXVA2FloatToFixed( DXVA2FixedToFloat(range.DefaultValue)
+ (DXVA2FixedToFloat(range.MaxValue) - DXVA2FixedToFloat(range.DefaultValue))
* (value - def) / (max - def) );
else if(value < def)
return DXVA2FloatToFixed( DXVA2FixedToFloat(range.DefaultValue)
+ (DXVA2FixedToFloat(range.MinValue) - DXVA2FixedToFloat(range.DefaultValue))
* (value - def) / (min - def) );
else
return range.DefaultValue;
}
bool CProcessor::Render(CRect src, CRect dst, IDirect3DSurface9* target, IDirect3DSurface9** source, DWORD flags, UINT frameIdx)
{
CSingleLock lock(m_section);
if (!source[2])
return false;
// With auto deinterlacing, the Ion Gen. 1 drops some frames with deinterlacing processor + progressive flags for progressive material.
// For that GPU (or when specified by an advanced setting), use the progressive processor.
// This is at the expense of the switch speed when video interlacing flags change and a deinterlacing processor is actually required.
EDEINTERLACEMODE mode = CMediaSettings::Get().GetCurrentVideoSettings().m_DeinterlaceMode;
if (g_advancedSettings.m_DXVANoDeintProcForProgressive || m_quirk_nodeintprocforprog)
mode = (flags & RENDER_FLAG_FIELD0 || flags & RENDER_FLAG_FIELD1) ? VS_DEINTERLACEMODE_FORCE : VS_DEINTERLACEMODE_OFF;
EINTERLACEMETHOD method = g_renderManager.AutoInterlaceMethod(CMediaSettings::Get().GetCurrentVideoSettings().m_InterlaceMethod);
if(m_interlace_method != method
|| m_deinterlace_mode != mode
|| !m_process)
{
m_deinterlace_mode = mode;
m_interlace_method = method;
if (!OpenProcessor())
return false;
}
D3DSURFACE_DESC desc;
CHECK(target->GetDesc(&desc));
CRect rectTarget(0, 0, desc.Width, desc.Height);
CWIN32Util::CropSource(src, dst, rectTarget);
RECT sourceRECT = { src.x1, src.y1, src.x2, src.y2 };
RECT dstRECT = { dst.x1, dst.y1, dst.x2, dst.y2 };
// set sample format for progressive and interlaced
UINT sampleFormat = DXVA2_SampleProgressiveFrame;
if (flags & RENDER_FLAG_FIELD0 && flags & RENDER_FLAG_TOP)
sampleFormat = DXVA2_SampleFieldInterleavedEvenFirst;
else if (flags & RENDER_FLAG_FIELD1 && flags & RENDER_FLAG_BOT)
sampleFormat = DXVA2_SampleFieldInterleavedEvenFirst;
if (flags & RENDER_FLAG_FIELD0 && flags & RENDER_FLAG_BOT)
sampleFormat = DXVA2_SampleFieldInterleavedOddFirst;
if (flags & RENDER_FLAG_FIELD1 && flags & RENDER_FLAG_TOP)
sampleFormat = DXVA2_SampleFieldInterleavedOddFirst;
// How to prepare the samples array for VideoProcessBlt
// - always provide current picture + the number of forward and backward references required by the current processor.
// - provide the surfaces in the array in increasing temporal order
// - at the start of playback, there may not be enough samples available. Use SampleFormat.SampleFormat = DXVA2_SampleUnknown for the missing samples.
unsigned int providedPast = 0;
for (int i = 3; i < 8; i++)
{
if (source[i])
providedPast++;
}
unsigned int providedFuture = 0;
for (int i = 1; i >= 0; i--)
{
if (source[i])
providedFuture++;
}
int futureFrames = std::min(providedFuture, m_caps.NumForwardRefSamples);
int pastFrames = std::min(providedPast, m_caps.NumBackwardRefSamples);
int count = 1 + pastFrames + futureFrames;
auto_aptr<DXVA2_VideoSample> samp(new DXVA2_VideoSample[count]);
int start = 2 - futureFrames;
int end = 2 + pastFrames;
int sampIdx = 0;
for (int i = end; i >= start; i--)
{
if (!source[i])
continue;
DXVA2_VideoSample& vs = samp[sampIdx];
vs.SrcSurface = source[i];
vs.SrcRect = sourceRECT;
vs.DstRect = dstRECT;
vs.SampleData = 0;
vs.Start = frameIdx + (sampIdx - pastFrames) * 2;
vs.End = vs.Start + 2;
vs.PlanarAlpha = DXVA2_Fixed32OpaqueAlpha();
vs.SampleFormat = m_desc.SampleFormat;
vs.SampleFormat.SampleFormat = sampleFormat;
// Override the sample format when the processor doesn't need to deinterlace or when deinterlacing is forced and flags are missing.
if (m_progressive)
vs.SampleFormat.SampleFormat = DXVA2_SampleProgressiveFrame;
else if (m_deinterlace_mode == VS_DEINTERLACEMODE_FORCE && vs.SampleFormat.SampleFormat == DXVA2_SampleProgressiveFrame)
vs.SampleFormat.SampleFormat = DXVA2_SampleFieldInterleavedEvenFirst;
sampIdx++;
}
DXVA2_VideoProcessBltParams blt = {};
blt.TargetFrame = frameIdx;
if (flags & RENDER_FLAG_FIELD1)
blt.TargetFrame += 1;
blt.TargetRect = dstRECT;
blt.ConstrictionSize.cx = 0;
blt.ConstrictionSize.cy = 0;
blt.DestFormat.VideoTransferFunction = DXVA2_VideoTransFunc_sRGB;
blt.DestFormat.SampleFormat = DXVA2_SampleProgressiveFrame;
if(g_Windowing.UseLimitedColor())
blt.DestFormat.NominalRange = DXVA2_NominalRange_16_235;
else
blt.DestFormat.NominalRange = DXVA2_NominalRange_0_255;
blt.Alpha = DXVA2_Fixed32OpaqueAlpha();
blt.ProcAmpValues.Brightness = ConvertRange( m_brightness, CMediaSettings::Get().GetCurrentVideoSettings().m_Brightness
, 0, 100, 50);
blt.ProcAmpValues.Contrast = ConvertRange( m_contrast, CMediaSettings::Get().GetCurrentVideoSettings().m_Contrast
, 0, 100, 50);
blt.ProcAmpValues.Hue = m_hue.DefaultValue;
blt.ProcAmpValues.Saturation = m_saturation.DefaultValue;
blt.BackgroundColor.Y = 0x1000;
blt.BackgroundColor.Cb = 0x8000;
blt.BackgroundColor.Cr = 0x8000;
blt.BackgroundColor.Alpha = 0xffff;
/* HACK to kickstart certain DXVA drivers (poulsbo) which oddly *
* won't render anything until someting else have been rendered. */
g_Windowing.Get3DDevice()->SetFVF( D3DFVF_XYZ );
float verts[2][3]= {};
g_Windowing.Get3DDevice()->DrawPrimitiveUP(D3DPT_TRIANGLEFAN, 1, verts, 3*sizeof(float));
CHECK(m_process->VideoProcessBlt(target, &blt, &samp[0], count, NULL));
return true;
}
bool CProcessor::LoadSymbols()
{
CSingleLock lock(m_dlSection);
if(m_dlHandle == NULL)
m_dlHandle = LoadLibraryEx("dxva2.dll", NULL, 0);
if(m_dlHandle == NULL)
return false;
m_DXVA2CreateVideoService = (DXVA2CreateVideoServicePtr)GetProcAddress(m_dlHandle, "DXVA2CreateVideoService");
if(m_DXVA2CreateVideoService == NULL)
return false;
return true;
}
#endif