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banim-ekrdragon-utils.c
291 lines (236 loc) · 7.08 KB
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banim-ekrdragon-utils.c
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#include "gbafe.h"
void SetEkrDragonExit(struct Anim * anim)
{
AddEkrDragonStatusAttr(anim, EKRDRGON_ATTR_BANIMFINISH);
}
void SetEkrDragonDead(struct Anim * anim)
{
AddEkrDragonStatusAttr(anim, EKRDRGON_ATTR_DEAD);
}
void SetEkrDragonRefrain(struct Anim * anim)
{
AddEkrDragonStatusAttr(anim, EKRDRGON_ATTR_REFRAIN);
}
bool CheckEkrDragonDead(struct Anim * anim)
{
u16 attr = GetEkrDragonStatusAttr(anim);
if (attr & EKRDRGON_ATTR_DEAD)
return true;
else
return false;
}
bool CheckEkrDragonRefrain(struct Anim * anim)
{
u16 attr = GetEkrDragonStatusAttr(anim);
if (attr & EKRDRGON_ATTR_REFRAIN)
return true;
else
return false;
}
void InitEkrDragonStatus(void)
{
switch (GetBanimDragonStatusType()) {
case EKRDRGON_TYPE_DRACO_ZOMBIE:
SetAnimStateHidden(EKR_POS_L);
break;
case EKRDRGON_TYPE_DEMON_KING:
SetAnimStateHidden(EKR_POS_L);
break;
case EKRDRGON_TYPE_NORMAL:
case EKRDRGON_TYPE_MYRRH:
default:
break;
}
}
void sub_807027C(struct Anim * anim)
{
u16 * pal;
switch (GetBanimDragonStatusType())
{
case EKRDRGON_TYPE_NORMAL:
case EKRDRGON_TYPE_MYRRH:
return;
case EKRDRGON_TYPE_DRACO_ZOMBIE:
pal = gUnknown_08802D24;
break;
case EKRDRGON_TYPE_DEMON_KING:
pal = gUnknown_08802D24;
break;
}
if (GetAnimPosition(anim) == EKR_POS_L)
CpuFastCopy(pal, PAL_BG(6), 0x20);
else
CpuFastCopy(pal, PAL_BG(7), 0x20);
EnablePaletteSync();
}
u16 * GetEkrDragonPalette(void)
{
u32 type = GetBanimDragonStatusType();
switch (type) {
case EKRDRGON_TYPE_DRACO_ZOMBIE:
return Pal_EfxDracoZombie;
case EKRDRGON_TYPE_DEMON_KING:
return Pal_DemonKingBG;
case EKRDRGON_TYPE_NORMAL:
case EKRDRGON_TYPE_MYRRH:
break;
}
/**
* return NULL;
*/
}
void SetEkrDragonPaletteBack(int pos)
{
if (pos == EKR_POS_L)
CpuFastCopy(GetEkrDragonPalette(), PAL_OBJ(0x7), 0x20);
else
CpuFastCopy(GetEkrDragonPalette(), PAL_OBJ(0x9), 0x20);
EnablePaletteSync();
}
void SetEkrDragonPaletteFront(int pos)
{
if (pos == EKR_POS_L)
CpuFastCopy(GetEkrDragonPalette(), PAL_BG(0x6), 0x20);
else
CpuFastCopy(GetEkrDragonPalette(), PAL_BG(0x7), 0x20);
EnablePaletteSync();
}
void BanimSetFrontPaletteForDragon(struct Anim * anim)
{
if (GetBanimDragonStatusType() != EKRDRGON_TYPE_NORMAL && GetBanimDragonStatusType() != EKRDRGON_TYPE_MYRRH)
SetEkrDragonPaletteFront(GetAnimPosition(anim));
}
void NewEkrDragonQuakeTree3(struct EkrDragonQuakePriv *priv, int b, int c)
{
NewEkrDragonQuake(priv, b, c, PROC_TREE_3);
}
CONST_DATA struct ProcCmd ProcScr_ekrDragonQuake[] = {
PROC_NAME("ekrDragonQuake"),
PROC_REPEAT(EkrDragonQuakeMain),
PROC_END
};
void NewEkrDragonQuake(struct EkrDragonQuakePriv *priv, int b, int c, ProcPtr parent)
{
struct ProcEkrDragonQuake * proc;
proc = Proc_Start(ProcScr_ekrDragonQuake, parent);
proc->priv = priv;
proc->subproc = NewEfxQuakePure(c, 0);
proc->unk2C = 0;
proc->unk2E = b;
}
void EkrDragonQuakeMain(struct ProcEkrDragonQuake * proc)
{
s16 x1, y1;
s16 x2, y2;
struct EkrDragonQuakePriv * priv = proc->priv;
do {
BG_SetPosition(BG_2, gEkrBg2QuakeVec.x, gEkrBg2QuakeVec.y);
BG_SetPosition(
BG_0,
gEkrBg2QuakeVec.x + gEkrBg0QuakeVec.x,
gEkrBg2QuakeVec.y + gEkrBg0QuakeVec.y);
EkrGauge_Setxy323A(
-(gEkrBg2QuakeVec.x + gEkrBg0QuakeVec.x),
-(gEkrBg2QuakeVec.y + gEkrBg0QuakeVec.y));
EkrDispUP_SetPositionSync(
-(gEkrBg2QuakeVec.x + gEkrBg0QuakeVec.x),
-(gEkrBg2QuakeVec.y + gEkrBg0QuakeVec.y));
BG_SetPosition(BG_3, gEkrBg2QuakeVec.x, gEkrBg2QuakeVec.y);
} while (0);
x1 = (gEkrXPosReal[POS_L] - gEkrBg2QuakeVec.x) - gEkrBgPosition;
y1 = gEkrYPosReal[POS_L] - gEkrBg2QuakeVec.y;
x2 = (gEkrXPosReal[POS_R] + gEkrBg2QuakeVec.x) - gEkrBgPosition;
y2 = gEkrYPosReal[POS_R] - gEkrBg2QuakeVec.y;
SetEkrFrontAnimPostion(POS_L, x1, y1);
SetEkrFrontAnimPostion(POS_R, x2, y2);
if (priv)
{
priv->unk32 = x1;
priv->unk3A = y1;
}
if (++proc->unk2C > proc->unk2E)
{
BG_SetPosition(BG_2, 0, 0);
BG_SetPosition(BG_0, gEkrBg0QuakeVec.x, gEkrBg0QuakeVec.y);
EkrGauge_Setxy323A(-gEkrBg0QuakeVec.x, -gEkrBg0QuakeVec.y);
EkrDispUP_SetPositionSync(-gEkrBg0QuakeVec.x, -gEkrBg0QuakeVec.y);
BG_SetPosition(BG_3, 0, 0);
x1 = gEkrXPosReal[POS_L] - gEkrBgPosition;
x2 = gEkrXPosReal[POS_R] - gEkrBgPosition;
y1 = gEkrYPosReal[POS_L];
y2 = gEkrYPosReal[POS_R];
SetEkrFrontAnimPostion(POS_L, x1, y1);
SetEkrFrontAnimPostion(POS_R, x2, y2);
if (priv)
{
priv->unk32 = x1;
priv->unk3A = y1;
}
Proc_End(proc->subproc);
Proc_Break(proc);
}
}
struct ProcCmd CONST_DATA ProcScr_ekrWhiteINOUT[] = {
PROC_NAME("ekrWhiteINOUT"),
PROC_REPEAT(EkrWhiteINOUT_Loop1),
PROC_REPEAT(EkrWhiteINOUT_Loop2),
PROC_REPEAT(EkrWhiteINOUT_Loop3),
PROC_REPEAT(EkrWhiteINOUT_RefrainPalette),
PROC_END,
};
void NewEkrWhiteINOUT(int dura1, int dura2, int dura3)
{
struct ProcEkrDragonScreenFlashing * proc;
proc = Proc_Start(ProcScr_ekrWhiteINOUT, PROC_TREE_VSYNC);
proc->timer = 0;
proc->dura1 = dura1;
proc->dura2 = dura2;
proc->dura3 = dura3;
gLCDControlBuffer.bldcnt.target1_bd_on = false;
gLCDControlBuffer.bldcnt.target2_bd_on = false;
}
void EkrWhiteINOUT_Loop1(struct ProcEkrDragonScreenFlashing * proc)
{
int ret = Interpolate(INTERPOLATE_LINEAR, 0, 0x10, proc->timer, proc->dura1);
CpuFastCopy(gPaletteBuffer, gEfxPal, PLTT_SIZE);
EfxPalWhiteInOut(gEfxPal, 0, 0x20, ret);
CpuFastCopy(gEfxPal, (void *)PLTT, PLTT_SIZE);
DisablePaletteSync();
if (++proc->timer > proc->dura1)
{
proc->timer = 0;
Proc_Break(proc);
}
}
void EkrWhiteINOUT_Loop2(struct ProcEkrDragonScreenFlashing * proc)
{
CpuFastCopy(gPaletteBuffer, gEfxPal, PLTT_SIZE);
EfxPalWhiteInOut(gEfxPal, 0, 0x20, 0x10);
CpuFastCopy(gEfxPal, (void *)PLTT, PLTT_SIZE);
DisablePaletteSync();
if (++proc->timer > proc->dura2)
{
proc->timer = 0;
Proc_Break(proc);
}
}
void EkrWhiteINOUT_Loop3(struct ProcEkrDragonScreenFlashing * proc)
{
int ret = Interpolate(INTERPOLATE_LINEAR, 0x10, 0, proc->timer, proc->dura3);
CpuFastCopy(gPaletteBuffer, gEfxPal, PLTT_SIZE);
EfxPalWhiteInOut(gEfxPal, 0, 0x20, ret);
CpuFastCopy(gEfxPal, (void *)PLTT, PLTT_SIZE);
DisablePaletteSync();
if (++proc->timer > proc->dura3)
{
proc->timer = 0;
Proc_Break(proc);
}
}
void EkrWhiteINOUT_RefrainPalette(struct ProcEkrDragonScreenFlashing * proc)
{
gLCDControlBuffer.bldcnt.target1_bd_on = true;
gLCDControlBuffer.bldcnt.target2_bd_on = true;
EnablePaletteSync();
Proc_Break(proc);
}