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For the sake of simplicity and being able to sync changes between models, I want to put all of my models in a single blender file. However, if I try to make a new scene and import a new model, the importing process breaks with the following error:
Could this be fixed, or should I give in and have a different file for each model?
The text was updated successfully, but these errors were encountered:
Workaround for this is to make different save files with each of the models recently imported, and then in a main save file append each of the scenes for each of the save files.
That's what I do for multiple characters (import separately then append). A lot of stuff currently depends on fixed object names, so only one card can be imported per file.
I'm very slowly making use of the attributes or whatever they're called in a separate branch of the plugin, so instead of depending on the object name it'll detect the object type (like a body, hair or clothes object). Maybe that will make it easier to allow multiple character imports per file in the future, as it could allow for duplicates like Body.001, etc. For now you'll have to stick with the append method. I have found it easier to append things by placing everything in a "Character name" collection and appending the entire collection
For the sake of simplicity and being able to sync changes between models, I want to put all of my models in a single blender file. However, if I try to make a new scene and import a new model, the importing process breaks with the following error:
Could this be fixed, or should I give in and have a different file for each model?
The text was updated successfully, but these errors were encountered: