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Could not initialize call to CEconItemSchema::GetAttributeDefinition #12
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You're missing anything before or after this snippet, so I'm not sure what's up |
You should also include your OS and other information about your SM setup. |
I happen to have this too |
You must restart the server after updating the gamedata file, and you always need to include information about your server setup when posting a bug report. |
How do you restart the server im still new to this, on windows. |
It largely depends on who the server provider is, so I'd ask them. If you're hosting it yourself, it's possible you just close the SRCDS app and start it again. |
Yeah I did that then resulted in this, So im supposed to download the latest version because on my last post I downloaded the new one and this kept happening even after the gamedata was installed. [tf2attributes.smx] Could not initialize call to CEconItem::SetCustomName ps: Im a self server provider |
it keeps saying this even after |
I removed the SetCustomName stuff in my latest GitHub version since it wasn't actually used. |
L 10/11/2017 - 11:53:12: [SM] Exception reported: Could not initialize call to CEconItemSchema::GetAttributeDefinition
L 10/11/2017 - 11:53:12: [SM] Blaming: tf2attributes.smx
L 10/11/2017 - 11:53:12: [SM] Call stack trace:
L 10/11/2017 - 11:53:13: [SM] [0] SetFailState
L 10/11/2017 - 11:53:13: [SM] [1] Line 142, C:\sourcemod\tf2attributes\tf2attributes.sp::OnPluginStart
L 10/11/2017 - 11:53:13: [SM] Unable to load plugin "tf2attributes.smx": Error detected in plugin startup (see error logs)
L 10/11/2017 - 11:53:13: [SM] Unable to load plugin "tf2x10.smx": Could not find required plugin "tf2attributes"
I feel like I missed something important.
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