/
c11662742.lua
83 lines (83 loc) · 2.75 KB
/
c11662742.lua
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--ジェルエンデュオ
function c11662742.initial_effect(c)
--battle indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--double tribute
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DOUBLE_TRIBUTE)
e2:SetValue(c11662742.dtcon)
c:RegisterEffect(e2)
--selfdes
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_DAMAGE)
e3:SetOperation(c11662742.dmop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(11662742,0))
e4:SetCategory(CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_BATTLED)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c11662742.descon)
e4:SetTarget(c11662742.destg)
e4:SetOperation(c11662742.desop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(11662742,0))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e5:SetCode(EVENT_BATTLED)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(c11662742.descon2)
e5:SetTarget(c11662742.destg)
e5:SetOperation(c11662742.desop)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(11662742,0))
e6:SetCategory(CATEGORY_DESTROY)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetRange(LOCATION_MZONE)
e6:SetCode(EVENT_DAMAGE)
e6:SetCondition(c11662742.descon3)
e6:SetTarget(c11662742.destg)
e6:SetOperation(c11662742.desop)
c:RegisterEffect(e6)
end
function c11662742.dtcon(e,c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY)
end
function c11662742.dmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsControler(1-ep) then return end
if bit.band(r,REASON_BATTLE)~=0 then
c:RegisterFlagEffect(11662742,RESET_PHASE+PHASE_DAMAGE,0,1)
elseif Duel.GetCurrentPhase()==PHASE_DAMAGE and not Duel.IsDamageCalculated() then
c:RegisterFlagEffect(11662743,RESET_PHASE+PHASE_DAMAGE,0,1)
end
end
function c11662742.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(11662742)>0
end
function c11662742.descon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(11662743)>0
end
function c11662742.descon3(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT)~=0 and e:GetHandler():GetControler()==ep
and (Duel.GetCurrentPhase()~=PHASE_DAMAGE or Duel.IsDamageCalculated())
end
function c11662742.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
end
function c11662742.desop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
end