/
c15595052.lua
48 lines (48 loc) · 1.62 KB
/
c15595052.lua
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--封魔の伝承者
function c15595052.initial_effect(c)
--to defense
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(15595052,0))
e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c15595052.ancop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c15595052.ancop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=Duel.GetMatchingGroupCount(Card.IsCode,tp,LOCATION_GRAVE,0,nil,15595052)
if ct>0 and c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE)
local att=Duel.AnnounceAttribute(tp,ct,ATTRIBUTE_ALL)
e:GetHandler():SetHint(CHINT_ATTRIBUTE,att)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(15595052,1))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_START)
e1:SetTarget(c15595052.destg)
e1:SetOperation(c15595052.desop)
e1:SetLabel(att)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c15595052.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local bc=Duel.GetAttackTarget()
if chk==0 then return c==Duel.GetAttacker() and bc and bc:IsFaceup() and bc:IsAttribute(e:GetLabel()) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,bc,1,0,0)
end
function c15595052.desop(e,tp,eg,ep,ev,re,r,rp)
local bc=Duel.GetAttackTarget()
if bc:IsRelateToBattle() and bc:IsFaceup() then
Duel.Destroy(bc,REASON_EFFECT)
end
end