/
c21698716.lua
52 lines (52 loc) · 1.86 KB
/
c21698716.lua
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--宝玉獣 コバルト・イーグル
function c21698716.initial_effect(c)
--send replace
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCondition(c21698716.repcon)
e1:SetOperation(c21698716.repop)
c:RegisterEffect(e1)
--return deck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(21698716,1))
e2:SetCategory(CATEGORY_TODECK)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c21698716.target)
e2:SetOperation(c21698716.operation)
c:RegisterEffect(e2)
end
function c21698716.repcon(e)
local c=e:GetHandler()
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY)
end
function c21698716.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1)
end
function c21698716.filter(c)
return c:IsSetCard(0x1034) and c:IsAbleToDeck() and c:IsFaceup()
end
function c21698716.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c21698716.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c21698716.filter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c21698716.filter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c21698716.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsControler(tp) and c21698716.filter(tc) then
Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)
end
end