/
c23288411.lua
101 lines (101 loc) · 3.26 KB
/
c23288411.lua
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--冥骸合竜-メメントラル・テクトリカ
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--spsum condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
c:RegisterEffect(e1)
--spsummon self
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetRange(LOCATION_GRAVE+LOCATION_HAND)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCondition(s.spscon)
e2:SetTarget(s.spstg)
e2:SetOperation(s.spsop)
c:RegisterEffect(e2)
--attack all
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_ATTACK_ALL)
e3:SetCondition(s.acon)
e3:SetValue(1)
c:RegisterEffect(e3)
--spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_MZONE)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCountLimit(1)
e4:SetCondition(s.spcon)
e4:SetTarget(s.sptg)
e4:SetOperation(s.spop)
c:RegisterEffect(e4)
end
function s.cfilter(c)
return c:IsSetCard(0x1a1) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckOrExtraAsCost()
end
function s.spscon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,c)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
aux.GCheckAdditional=aux.dncheck
local res=g:CheckSubGroup(aux.TRUE,5,5)
aux.GCheckAdditional=nil
return res
end
function s.spstg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local mg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
aux.GCheckAdditional=aux.dncheck
local sg=mg:SelectSubGroup(tp,aux.TRUE,true,5,5)
aux.GCheckAdditional=nil
if sg then
sg:KeepAlive()
e:SetLabelObject(sg)
return true
else return false end
end
function s.spsop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
local hg=g:Filter(Card.IsLocation,nil,LOCATION_HAND)
if #hg>0 then
Duel.ConfirmCards(1-tp,hg)
end
local gg=g:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
if #gg>0 then
Duel.HintSelection(gg)
end
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_SPSUMMON)
g:DeleteGroup()
end
function s.acon(e)
local tp=e:GetHandlerPlayer()
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==1
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp
end
function s.filter(c,e,tp)
return c:IsSetCard(0x1a1) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end