/
c27770341.lua
59 lines (59 loc) · 1.84 KB
/
c27770341.lua
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--超再生能力
function c27770341.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_END_PHASE)
e1:SetOperation(c27770341.activate)
c:RegisterEffect(e1)
if c27770341.counter==nil then
c27770341.counter=true
c27770341[0]=0
c27770341[1]=0
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e2:SetOperation(c27770341.resetcount)
Duel.RegisterEffect(e2,0)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_RELEASE)
e3:SetOperation(c27770341.addcount)
Duel.RegisterEffect(e3,0)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e4:SetCode(EVENT_DISCARD)
e4:SetOperation(c27770341.addcount)
Duel.RegisterEffect(e4,0)
end
end
function c27770341.resetcount(e,tp,eg,ep,ev,re,r,rp)
c27770341[0]=0
c27770341[1]=0
end
function c27770341.addcount(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
if tc:IsPreviousLocation(LOCATION_MZONE) and tc:GetPreviousRaceOnField()==RACE_DRAGON
or tc:IsPreviousLocation(LOCATION_HAND) and tc:IsType(TYPE_MONSTER) and tc:GetOriginalRace()==RACE_DRAGON then
local p=tc:GetPreviousControler()
c27770341[p]=c27770341[p]+1
end
tc=eg:GetNext()
end
end
function c27770341.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetOperation(c27770341.droperation)
Duel.RegisterEffect(e1,tp)
end
function c27770341.droperation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,27770341)
Duel.Draw(tp,c27770341[tp],REASON_EFFECT)
end