/
c28651380.lua
122 lines (122 loc) · 4.09 KB
/
c28651380.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
--幻魔皇ラビエル-天界蹂躙拳
function c28651380.initial_effect(c)
aux.AddCodeList(c,69890967)
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c28651380.sprcon)
e2:SetTarget(c28651380.sprtg)
e2:SetOperation(c28651380.sprop)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(28651380,0))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e3:SetRange(LOCATION_HAND)
e3:SetHintTiming(TIMING_DAMAGE_STEP)
e3:SetCountLimit(1,28651380)
e3:SetCondition(aux.dscon)
e3:SetCost(c28651380.atkcost)
e3:SetTarget(c28651380.atktg)
e3:SetOperation(c28651380.atkop)
c:RegisterEffect(e3)
--to hand
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(28651380,1))
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,28651381)
e4:SetCost(c28651380.thcost)
e4:SetTarget(c28651380.thtg)
e4:SetOperation(c28651380.thop)
c:RegisterEffect(e4)
end
function c28651380.sprcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local rg=Duel.GetReleaseGroup(tp,false,REASON_SPSUMMON)
return rg:CheckSubGroup(aux.mzctcheckrel,3,3,tp,REASON_SPSUMMON)
end
function c28651380.sprtg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local rg=Duel.GetReleaseGroup(tp,false,REASON_SPSUMMON)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local sg=rg:SelectSubGroup(tp,aux.mzctcheckrel,true,3,3,tp,REASON_SPSUMMON)
if sg then
sg:KeepAlive()
e:SetLabelObject(sg)
return true
else return false end
end
function c28651380.sprop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
Duel.Release(g,REASON_SPSUMMON)
g:DeleteGroup()
end
function c28651380.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c28651380.atkfilter(c)
return c:IsFaceup() and c:IsCode(69890967)
end
function c28651380.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c28651380.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c28651380.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c28651380.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c28651380.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ATTACK_ALL)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetValue(1)
e2:SetCondition(c28651380.acon)
e2:SetOwnerPlayer(tp)
tc:RegisterEffect(e2)
end
end
function c28651380.acon(e)
return e:GetHandlerPlayer()==e:GetOwnerPlayer()
end
function c28651380.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,aux.TRUE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectReleaseGroup(tp,aux.TRUE,1,1,nil)
Duel.Release(g,REASON_COST)
end
function c28651380.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
function c28651380.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end