/
c33676146.lua
80 lines (80 loc) · 3.07 KB
/
c33676146.lua
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--エスケープ・ゴート
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--token
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(s.tkcon)
e2:SetCost(s.tkcost)
e2:SetTarget(s.tktg)
e2:SetOperation(s.tkop)
c:RegisterEffect(e2)
--destroy replace
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetRange(LOCATION_SZONE)
e3:SetTarget(s.reptg)
e3:SetOperation(s.repop)
e3:SetValue(aux.TargetBoolFunction(s.filter,e3))
c:RegisterEffect(e3)
end
function s.tfilter(c,tp)
return not c:IsType(TYPE_TOKEN) and c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
end
function s.tkcon(e,tp,eg,ep,ev,re,r,rp)
if rp~=1-tp or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(s.tfilter,1,nil,tp)
end
function s.cfilter(c,tp)
return Duel.GetMZoneCount(tp,c)>0
end
function s.tkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,s.cfilter,1,nil,tp) end
local g=Duel.SelectReleaseGroup(tp,s.cfilter,1,1,nil,tp)
Duel.Release(g,REASON_COST)
end
function s.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:IsCostChecked() or Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_BEAST,ATTRIBUTE_EARTH,POS_FACEUP_DEFENSE) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function s.tkop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_BEAST,ATTRIBUTE_EARTH,POS_FACEUP_DEFENSE) then return end
local tk=Duel.CreateToken(tp,id+o)
Duel.SpecialSummon(tk,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.filter(c,e)
local tp=e:GetHandlerPlayer()
return not c:IsType(TYPE_TOKEN) and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
and not c:IsReason(REASON_REPLACE)
end
function s.rfilter(c,e)
return c:IsType(TYPE_TOKEN) and c:IsDestructable(e) and not c:IsStatus(STATUS_DESTROY_CONFIRMED)
end
function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(s.filter,1,nil,e) and Duel.IsExistingMatchingCard(s.rfilter,tp,LOCATION_ONFIELD,0,1,nil,e) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
local tc=Duel.SelectMatchingCard(tp,s.rfilter,tp,LOCATION_ONFIELD,0,1,1,nil,e):GetFirst()
e:SetLabelObject(tc)
tc:SetStatus(STATUS_DESTROY_CONFIRMED,true)
return true
else return false end
end
function s.repop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
tc:SetStatus(STATUS_DESTROY_CONFIRMED,false)
Duel.Destroy(tc,REASON_EFFECT+REASON_REPLACE)
end