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c35199656.lua
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c35199656.lua
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--トリックスター・マンジュシカ
function c35199656.initial_effect(c)
--return
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(35199656,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
e1:SetCost(c35199656.cost)
e1:SetTarget(c35199656.target)
e1:SetOperation(c35199656.operation)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_TO_HAND)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c35199656.damcon1)
e2:SetOperation(c35199656.damop1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_TO_HAND)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c35199656.regcon)
e3:SetOperation(c35199656.regop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e4:SetCode(EVENT_CHAIN_SOLVED)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c35199656.damcon2)
e4:SetOperation(c35199656.damop2)
c:RegisterEffect(e4)
end
function c35199656.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return not c:IsPublic() end
end
function c35199656.filter(c)
return c:IsSetCard(0xfb) and c:IsFaceup() and c:IsAbleToHand() and not c:IsCode(35199656)
end
function c35199656.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c35199656.filter(chkc) end
local c=e:GetHandler()
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c35199656.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c35199656.filter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c35199656.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
end
function c35199656.damcon1(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsControler,1,nil,1-tp) and not Duel.IsChainSolving()
end
function c35199656.damop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,35199656)
local ct=eg:FilterCount(Card.IsControler,nil,1-tp)
Duel.Damage(1-tp,ct*200,REASON_EFFECT)
end
function c35199656.regcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsControler,1,nil,1-tp) and Duel.IsChainSolving()
end
function c35199656.regop(e,tp,eg,ep,ev,re,r,rp)
local ct=eg:FilterCount(Card.IsControler,nil,1-tp)
e:GetHandler():RegisterFlagEffect(35199657,RESET_EVENT+RESETS_STANDARD+RESET_CHAIN,0,1,ct)
end
function c35199656.damcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(35199657)>0
end
function c35199656.damop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,35199656)
local labels={e:GetHandler():GetFlagEffectLabel(35199657)}
local ct=0
for i=1,#labels do ct=ct+labels[i] end
e:GetHandler():ResetFlagEffect(35199657)
Duel.Damage(1-tp,ct*200,REASON_EFFECT)
end