/
c44818.lua
69 lines (69 loc) · 2.64 KB
/
c44818.lua
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--ホーリーナイツ・オルビタエル
function c44818.initial_effect(c)
--set
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(44818,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,44818)
e1:SetTarget(c44818.settg)
e1:SetOperation(c44818.setop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(44818,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_HAND)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,44819)
e2:SetCondition(c44818.spcon)
e2:SetTarget(c44818.sptg)
e2:SetOperation(c44818.spop)
c:RegisterEffect(e2)
end
function c44818.releasefilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsReleasableByEffect()
end
function c44818.setfilter(c)
return c:IsSetCard(0x159) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c44818.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c44818.releasefilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c44818.releasefilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c44818.setfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectTarget(tp,c44818.releasefilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_RELEASE,g,1,0,0)
end
function c44818.setop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and Duel.Release(tc,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c44818.setfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SSet(tp,g:GetFirst())
end
end
end
function c44818.cfilter(c,tp)
return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP)
and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsLevel(7)
end
function c44818.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c44818.cfilter,1,nil,tp)
end
function c44818.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c44818.spop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end
end