/
c5128859.lua
37 lines (37 loc) · 1.26 KB
/
c5128859.lua
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--E・HERO マリン・ネオス
function c5128859.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,78734254,false,false)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_ONFIELD,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c5128859.splimit)
c:RegisterEffect(e1)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(5128859,0))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetTarget(c5128859.destg)
e3:SetOperation(c5128859.desop)
c:RegisterEffect(e3)
end
c5128859.material_setcode=0x8
function c5128859.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c5128859.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,1-tp,LOCATION_HAND)
end
function c5128859.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
local sg=g:RandomSelect(tp,1)
Duel.Destroy(sg,REASON_EFFECT)
end