/
c54408264.lua
49 lines (49 loc) · 1.82 KB
/
c54408264.lua
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--魔鍵闘争
function c54408264.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c54408264.target)
e1:SetOperation(c54408264.activate)
c:RegisterEffect(e1)
end
function c54408264.filter(c)
return (c:IsType(TYPE_NORMAL) or c:IsType(TYPE_MONSTER) and c:IsSetCard(0x165) or c:IsCode(99426088)) and c:IsAbleToDeck()
end
function c54408264.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c54408264.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c54408264.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c54408264.filter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c54408264.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 then
local ct=Duel.GetCurrentChain()
if ct<2 then return end
local te,tep=Duel.GetChainInfo(ct-1,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
if tep==1-tp and e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.BreakEffect()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c54408264.etarget)
e1:SetValue(c54408264.efilter)
e1:SetLabelObject(te)
e1:SetReset(RESET_EVENT+RESET_CHAIN)
Duel.RegisterEffect(e1,tp)
end
end
end
function c54408264.efilter(e,re)
return re==e:GetLabelObject()
end
function c54408264.etarget(e,c)
return not c:IsType(TYPE_TOKEN) and (c:IsType(TYPE_NORMAL) or c:IsSetCard(0x165))
end