/
c60292055.lua
67 lines (67 loc) · 2.38 KB
/
c60292055.lua
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--エルフェーズ
function c60292055.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c60292055.mfilter,2)
c:EnableReviveLimit()
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c60292055.atkval)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(60292055,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,60292055)
e2:SetCondition(c60292055.spcon)
e2:SetTarget(c60292055.sptg)
e2:SetOperation(c60292055.spop)
c:RegisterEffect(e2)
end
function c60292055.mfilter(c)
return c:IsLevelAbove(3) and c:IsLinkRace(RACE_CYBERSE)
end
function c60292055.atkval(e,c)
return c:GetLinkedGroupCount()*300
end
function c60292055.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_LINK) and c:IsPreviousPosition(POS_FACEUP)
end
function c60292055.spfilter(c,e,tp)
return c:IsLevelBelow(4) and c:IsRace(RACE_CYBERSE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c60292055.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c60292055.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c60292055.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c60292055.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c60292055.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
tc:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e3:SetValue(1)
tc:RegisterEffect(e3)
end
Duel.SpecialSummonComplete()
end