/
c61231400.lua
52 lines (52 loc) · 1.59 KB
/
c61231400.lua
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--炎神機-紫龍
function c61231400.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(61231400,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c61231400.otcon)
e1:SetOperation(c61231400.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e2)
end
function c61231400.otcon(e,c,minc)
if c==nil then return true end
return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1)
end
function c61231400.otop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectTribute(tp,c,1,1)
c:SetMaterial(g)
Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(61231400,1))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCountLimit(1)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetTarget(c61231400.damtg)
e1:SetOperation(c61231400.damop)
e1:SetReset(RESET_EVENT+0xc6e0000)
c:RegisterEffect(e1)
end
function c61231400.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,1000)
end
function c61231400.damop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
end