/
c68468459.lua
110 lines (110 loc) · 3.94 KB
/
c68468459.lua
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--アルバスの落胤
function c68468459.initial_effect(c)
--fusion summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,68468459)
e1:SetCondition(c68468459.condition)
e1:SetCost(c68468459.cost)
e1:SetTarget(c68468459.target)
e1:SetOperation(c68468459.activate)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
end
function c68468459.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()&(PHASE_DAMAGE+PHASE_DAMAGE_CAL)==0
end
function c68468459.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c68468459.filter0(c)
return c:IsFaceup() and c:IsCanBeFusionMaterial()
end
function c68468459.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c68468459.filter2(c,e,tp,m,f,gc,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,gc,chkf)
end
function c68468459.chkfilter(c,tp)
return c:IsOnField() and c:IsControler(tp)
end
function c68468459.fcheck(c)
return function(tp,sg,fc)
return not sg:IsExists(c68468459.chkfilter,1,c,tp)
end
end
function c68468459.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local mg2=Duel.GetMatchingGroup(c68468459.filter0,tp,0,LOCATION_MZONE,nil)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
end
aux.FCheckAdditional=c68468459.fcheck(c)
local res=Duel.IsExistingMatchingCard(c68468459.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c68468459.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,c,chkf)
end
end
aux.FCheckAdditional=nil
return res and c:IsRelateToEffect(e)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c68468459.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local chkf=tp
if Duel.GetCurrentPhase()&(PHASE_DAMAGE+PHASE_DAMAGE_CAL)~=0 then return end
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) then return end
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil):Filter(c68468459.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c68468459.filter0,tp,0,LOCATION_MZONE,nil):Filter(c68468459.filter1,nil,e)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
end
aux.FCheckAdditional=c68468459.fcheck(c)
local sg1=Duel.GetMatchingGroup(c68468459.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c68468459.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,c,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,c,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,c,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
end