/
c79979666.lua
50 lines (50 loc) · 1.78 KB
/
c79979666.lua
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--E・HERO バブルマン
function c79979666.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c79979666.spcon)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(79979666,1))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_ACTIVATE_CONDITION)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCondition(c79979666.condition)
e2:SetTarget(c79979666.target)
e2:SetOperation(c79979666.operation)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e4)
end
function c79979666.spcon(e,c)
if c==nil then return true end
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_HAND,0)==1
and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c79979666.filter(c)
return not c:IsStatus(STATUS_LEAVE_CONFIRMED)
end
function c79979666.condition(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c79979666.filter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,e:GetHandler())
end
function c79979666.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function c79979666.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsExistingMatchingCard(c79979666.filter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,e:GetHandler()) then return end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end